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Murushii

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A member registered Jun 29, 2020 · View creator page →

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Thank you so much MrSpookyDemon! :D

I understand that newly published projects may not be indexed right away, especially if they’re flagged for review.

My concern is more about the fact that this didn’t only affect the new release. Several of my older projects that were already indexed are now showing as quarantined after I made updates, which is why this feels different from a normal indexing delay.

I’m okay with waiting for review, but since multiple projects were affected at the same time, I just wanted to clarify if this is expected behavior or if it could be a false positive. Thank you.

Yeah, I get what you’re saying, and I agree that it’s probably the automated system putting my games into a review queue, especially since this happened right after I updated my page and one of my projects.

What’s throwing me off is that it hit multiple games at the same time, including ones that were already indexed for a while, which makes it feel more like a false positive than a normal recheck.

The long wait time is honestly the bigger issue for me. I understand why the system exists and why they can’t fully explain how it works, but being stuck without any clear timeline or feedback is pretty rough, especially since this directly affects visibility.

Not really convinced it’s anything like a hacked network or something external though. This feels more like the system being overly sensitive after updates.

Appreciate the insight either way.

This is not an indexing issue. My projects are showing “This page has been quarantined.”

All of my projects were already published and previously indexed before this happened. Multiple users have confirmed the quarantine message on the website version. This started immediately after I updated my game page and one of my games, and it affected four projects at the same time, which strongly suggests an automated flag.

Thank you so much, hope I get a response and help soon.

Thank you Edsel

I appreciate this. Thank you so much for the quick reply!

Thank you for playing queenfaith!

Hello good day!

A few hours ago, I released a new game titled The Truth About The Darkness, and it still hasn’t been indexed or appeared in any tags or search results. This issue also affects my other existing games: Taguan, Christmas In Our Fears, and Lost In The Echoes.

I’ve already contacted support via email regarding this, but I wanted to post here as well for visibility. Several people, including fellow developers and streamers I know, have informed me that they’re seeing a message stating, “This page has been quarantined” when accessing my game pages.

The only changes I made prior to this were updating one of my game pages to improve its presentation and pushing an update to Taguan. I did not make any changes that would violate platform policies.

Could someone please look into this issue? I’m currently working as a full-time game developer, and this situation is significantly impacting the projects I’ve been building since 2024.

Hoping to hear from someone soon! Thank you.

  • Ticket: #363102

GAME LINKS

IMAGE PROOF

We just released the demo of our new horror game The Truth About The Darkness!

--------------------------------------------------

GAME STORY:

You play as Ethan, a dutiful young man, goes through a normal day of work and family obligations, but as the hours pass, small, unexplainable changes begin to creep in, and a quiet darkness begins to settle over everything he knows.

This 10–20-minute demo offers a glimpse into the world of The Truth About The Darkness and its secrets.

GAME LINK:

https://murushii.itch.io/the-truth-about-the-darkness

CHECK OUT THE GAMEPLAY TRAILER:

Thank you so much! Let me know what you think :D 

Let's gooo! :D

Thank you so much Xaeviera for playing Taguan! :D

hmmmmmmmm

Ooooh

Hello there!

I’m reaching out regarding an issue with two of my games on itch, Taguan and Christmas In Our Fears.

Several people have informed me that they’re unable to find these games through the search bar or via tags. Interestingly, my other games do appear when they search using my username or tags like “Filipino,” but these two specific titles do not show up.

For context, I recently published an update for Taguan, and Christmas In Our Fears had some revisions to its game page. These changes were made about three days ago. I also made updates across several of my other pages, but only these two seem to be affected. They almost feel like they got deindexed.

Both games were released quite some time ago, so I’m unsure why they are no longer appearing in search results or within relevant tags such as Horror or Filipino?

I would really appreciate any help in identifying and resolving this issue. Thank you for your time and support.  I also emailed in the support email as well to address my concern.

(5 edits)

Lihiman is a wonderful game with a visual style reminiscent of MiSide, blending in Filipino elements that really land well. The story is genuinely dark and disturbing, which adds a strong layer of tension throughout the experience.

I especially loved the scene transitions, you can really feel the care and passion the developers poured into this. It’s refreshing to see a Filipino horror game take on a different visual direction, and it works beautifully. Each level is packed with mechanics and interactive elements, so there’s rarely any dead air. Big kudos as well for the chapter selection screen, it’s a huge help for players, especially if the game crashes mid-playthrough.

That said, there are a few areas that could be improved. The multiple endings have a lot of potential, but they can be a bit confusing, and not everyone may be motivated to grind for all of them. The jumpscares, while effective at first, become too frequent and lose their impact over time. Personally, I’m easily scared, so the jumpscares still got me, especially Joyce’s. Hahaha. Also, the final section of the game is quite dark, adding a brightness option or adjusting the lighting would really help, especially for players with visibility issues. (as of this full release on itch.io, the devs already fixed it. W Devs)

Overall, I’d give Lihiman an 8 out of 10 notes. It’s definitely worth checking out, a standout Filipino anime-style horror game that feels fresh and different from others I’ve played.

GAMEPLAY VIDEO

Thank you so much Alfio! :D 

I'll check this out. Also, if you interested, we have a discord community server dedicated to Filipino indie horror games. Let me know if you wanna join ^_^

(2 edits)

I had the chance to play TOSS before its official release, and I have to say, it’s a very addictive game and quite different from anything Solitary Studios has made before.

When I first played it, I struggled to understand how to reach the goal. But after replaying it multiple times off-stream, I started to figure things out and realized there’s actually a method to it, which made the experience more rewarding.

There are still some minor issues that could use improvement:

  • The payoff from one of the side missions feels underwhelming

  • There are moments where the trash objects collide awkwardly with each other

  • The game lacks scares and a strong eerie atmosphere

  • The story didn’t hook me as much compared to previous titles

  • Subtitles overlap on the main menu (a small issue, but noticeable)

  • The endings are decent, but could be more impactful (hopefully improved in the full version)

  • Compared to the Silent Still 3 demo, which had voice overs, this feels like a downgrade, adding voice acting here would really elevate the experience

On the positive side:

  • The visuals and overall atmosphere are, as always, impressive

  • Player controls feel much smoother compared to previous Solitary Studios games

  • The options menu is more refined and user-friendly

  • The coin toss mechanics are fun and well-executed

  • One particular jumpscare genuinely caught me off guard

Overall, TOSS is a solid game. I wouldn’t call it great just yet, but it has strong replayability and a lot of potential.

I'll give this game a 6.9 out of 10 coins. Since this is still a demo, there’s plenty of room for polish and improvement in the full release. Keep up the good work!

I just played the updated version, and it feels much more optimized now. All of the issues I experienced in the first version seem to be fixed. Great work, dev!

I also had a few small suggestions that might help polish the experience even further if you ever decide to expand on it:

Gameplay

  • At the beginning of the game, maybe there could be a subtle sound cue (like rustling leaves) where the couple is. New players might miss that interaction the first time, so a small audio hint could help guide them.

  • Sprinting could potentially be available by default. Since it’s currently only used once, having it available throughout the game might make movement feel a bit more consistent. Make it where if the player is not holding the wheelbarrow or any trash bag, they can sprint but if they're holding something, the sprint is turned off.

  • The ending might feel a little more satisfying with a small payoff or conclusion before returning to the main menu, perhaps a short explanation or closing moment.

  • When the little girl appears, it might be interesting if the camera briefly draws attention to her so players notice the moment before the dialogue starts.

Sound Effects

  • Flashlight on/off sound.

  • Picking up trash bags sound.

  • Placing trash bags onto the wheelbarrow sound.

Overall, I really enjoyed the updated version, and it feels like a big improvement over the first release. Nice work!

I really enjoyed Desanctify, and since I’ve played and liked the developer’s previous game, Patintero, I was excited to try this one as well. The concept is interesting and the mechanics are simple and easy to understand. However, I did run into a few hiccups during my playthrough that I wanted to share as feedback.

The main issue I experienced was performance. After pressing play, the game felt quite slow and a bit unoptimized on my system, even though my setup can usually run most games without problems. Patintero didn’t have this issue for me, so I was a little surprised.

I also didn’t realize there was a LITE version of the game and ended up playing the other version until I finished it, so that might have affected my experience as well.

Here are some of the issues I personally encountered:

  • The game ran quite slowly on my system and felt a bit unoptimized.

  • The objectives disappear very quickly. As someone who sometimes forgets the current task, it would help if they stayed on screen a little longer. Maybe add like a TAB key for the objectives to appear again?

  • A waypoint marker or simple indicator showing where to go next could make navigation easier.

  • Sprinting without the wheelbarrow could maybe be a little faster.

  • Near the end of the game, the wheelbarrow became invisible. The collider was still there (I could still place a trash bag on it), but the model itself disappeared.

Overall, I’d give the game 6.8 out of 10 Bones. I really like the idea behind it and appreciate the effort that went into making it. Thank you to Dream Illustration for developing the game, and I hope some of these small issues can be addressed in a future update!

As a fellow Filipino horror game developer and content creator, I’m not going to sugarcoat this. The developer gave me an exclusive copy to playtest, and I played it live on stream. There were moments where I genuinely wanted to quit halfway through because of how terrifying it is, but I promised I’d playtest and finish it and it was a banger game.

This is a massive step up from KoniiPinka’s previous game, The Hollow Shift. The imagery is deeply disturbing, so consider this a heads-up for streamers and content creators. There’s also some strong language throughout.

That said, it’s absolutely worth checking out.

If you enjoyed films like Shutter and Mama, or games such as Fatal Frame, DreadOut, Hotel 626, and She Was 98, this will be right up your alley. My playthrough lasted a little over an hour, and it was intense from start to finish. The game focuses heavily on tension and gradual build-up, and when the scare finally comes, it catches you completely off guard.

I’m giving this a 10 out of 10, my first-ever 10 rating for a Filipino horror game. This game genuinely made me terrified, and its images still stuck to me till now :((

Of course! Thank you for developing this! If you have a discord, let me know. We have a Filipino horror games discord server dedicated to all Filipino horror games and more!

One of my friends recommended this game to me. I saw their message right after I woke up and decided to play it live on my Twitch stream. Overall, it’s definitely a solid horror experience and I had a great time playing it.

Here are some minor issues I encountered during my playthrough:

  • The audio in the opening scene is too low, the background music is louder than the voice-over.

  • I couldn’t see my cursor in the main menu and pause menu (this might just be on my end, not 100% sure).

  • The enemy hitbox feels too large.

  • The objective involving the candle could be clearer.

  • The killer occasionally gets stuck in place in the cemetery (rare occurrence).

  • The enemy AI’s raycast/vision seems to detect the player a bit too quickly.

  • The battery UI appears to be bugged or misaligned.

Despite these minor issues, it’s a pretty good game and I highly recommend giving it a try.

I’d rate it 7.7 out of 10 candles. 🕯️

The gameplay starts at 36:11

Thank you so much Jxcksonfive!

Thank you so much Edsel! :D 

Thank you so much Dylan Hoctor! 😁

Thank you Edsel sa paglaro! :D

Matcha Lugaw Ramen is the best! Lol But in all seriousness, this game is great! You should definitely check it out :D

If you're in the Philippines, you can use GCash/Maya to pay but if you're outside of the Philippines, there's limited options unfortunately. But I'm planning to put Marupok on Steam soon! :D

Thank you so much Alfio for playing Marupok!

Thank you so much kimplaysXP! :D

Thank you so much 😁

Oh owkie owkie. Glad the game didn't freeze :D Thank you for playing Ricketycricket ^_^

Wooo! Thank you so much Rez for playing the game 😁

Ohhh, sent me a dm on discord, I can help you skip past the sleep paralysis 😁

yooo it's cuncunind! Thank you so much for playing Taguan! :D

Thank you so much Eyz! :D

Thank you so much! ^_^

Thank you so much DJxOnline!