Muuuito bacana! Valeu cara!
MuriloDev
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Thank you! Glad you like it! Yes, a tutorial is needed, it's in the works :)
Yes, a separate roll/block is totally something I've considered. I'll have this as alternative but not remove the current way as it's like the smash bros games and a lot of people like it that way.
So, for the first image, you have to beat that third stage to get a 'dash' move and the second image just double jump and do a 'up+special' to do an uppercut which would be a 'third jump' and grab the ledge. but if you leave some trees intact during the fight you can climb them to make it easier :)
Hi guys! Overplasma is an exploratory platformer with focus on challenging but fair combat, where the player has a diverse move set and defense abilities but so do some enemies!
I've put together a little demo and would like some feedback on it, especially the fighting part (I'm not aware of any metroidvanias with combat like this).
Even though the demo doesn't have all features like level up, all skills etc, it does allow you to have a good feel on the core combat mechanics. And to get you in the mood, it does feature a couple of levels, sub-boss and a proper boss!
You can grab it here:
https://murilodev.itch.io/overplasma