I really loved this game, gorgeous art direction and humorous story. I wish I was able to either click through the dialogue so that I can end the voiceline early, or not have to click at the end of each voiceline (I ended up just spam clicking the entire time).
Multipixels
Creator of
Recent community posts
I really love the art style, especially the lil guy that you talk to at the start.
I had a weird thing where I had to zoom into my browser 200% to be able to actually view the game, if anybody else struggles, try this out.
I got stuck at the projector colour puzzle, I thought I had it but then got stumped at what I thought was the end. Outside of that, I wish it was more obvious what I could interact with, I started spamming E everywhere so that I don't miss anything (I missed the forest entrance the first run around).
Neat game! I really loved the art and sprites in the game.
I found the encounter rate of monsters frustratingly high, I briefly tried to engage with the combat but it wasn't really doing it for me, so I just debug blasted everything to get the story.
Story was nice, had a few moments that made me laugh.
I was stuck for a bit in the area after the first door. I got the key from above, found the door at the bottom left, and then roamed around for a while not knowing where or what to do. I left to try and check out the key area and interacted with the lamp, which seemed to progress the story - it could have totally been something I missed but I'm not sure what the other room that required the key was for.
Loved the game, I understood the concept after a couple tries. I was sad that there weren't any sounds, and that WASD didn't work, but otherwise the gameplay was fun! I would have made the player less floaty too. The way HP is represented with the four corners of the cube is nice, and the time constraint on shooting is a nice touch. Well done!
The mechanics are there, using the invisibility cloak to be able to shoot felt nice. I do wish the cloak recharged faster, or for there to be checkpoints. I stopped playing after dying the moment I entered a new area (I presume you have to use cloak before entering), and getting back there felt more of a chore than anything. That being said, the game nicely matched up with the Nokia requirements, the sound effects felt right, and the camera motion was fluid . Well done!








