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MrDude.Art

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A member registered May 15, 2015 · View creator page →

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Thanks for the deep dive! Yeah honestly agreed on all fronts. Balance is the number one thing I'd like to spend a few more afternoons on. The biggest sacrifice I had to make for time is that I think the game is missing the equivalent of damage resistance but for range. I wanted to resist the temptation to just do brown/green ninja but couldn't quite work out a purpose for Wood without committing time to "real" enemy behavior (beyond just charging the player). I'm studying my Trig so I can get some nice circling around the player for 2.0!

aesthetic as heck. a wheel for all ages

xavier seems like cool guy

wheel and emails, together at last, as the oblivion devs intended

double the wheels double the fun

lockpicking with the wheel is diabolical. good job

there are colored lights everywhere for those with eyes to see them

boggling at this

relics burnt

I need to disclose that the npc Ratpire both existed prior to this game jam and is actually high poly. In my defense, I don't really care and welcome your judgment