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mr_turkey11

17
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A member registered May 01, 2021 · View creator page →

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Fun game, I really liked the combat mechanic, the wobbly art was cool in theory, and i loved the animations for the enemies, but it gave me some pretty bad motion sickness so I couldn't  finish the game, but overall a solid entry

Thanks for playing so far, I hadn't expected any one to find our secret room. But yeah I'm sorry the final boss felt so unfinished, we slapped it together in the Last hour we were able to work on it we had bigger plans for it but we didn't get the time, and also sorry about the minimap we had It working but reverted to an older version. Thank you so much for playing our entry, and i look forward to trying yours

yeah most monsters sneak up behind you and it's hard to tell if your being attacked until you die. If you look at the sides of your screen their is a red vinaigrette that shows your heath. The tree should break at any point with just one hit, unfortunately the collider is at a wird angle so you have to kinda aim upwards

Amazing art but by brain is square so i was never able to escape :(.

Well rounded and fun.

The movement was a bit rough but the 2d visuals and battle system was great.

Good job on the atmosphere. The movement system was slow and a bit unresponsive but well done.

Good visuals, the movement and attack was a bit confusing but overall well done for a first jam.

Thanks for the feedback! I recommend that most players end at the end of dungeon 2. We have tested all the way through twice and have found no game breaking bugs, that being said Dungeon 3 is much more challenging and i would not recommend it if you had a hard time with levels 1&2. For anyone who does finish it though qutos to you. Just a few tips for anyone who wants to finish the game all the way through.

Blue particles means you are near an invisible enemy use the candle to see them. They are one taps even with the axe.

Sneaking let's you pass most enemies 

Look for traps on the floor it only takes one to kill you. You can disarm them with your axe or by shooting them

The boss room in level 3 is unlocked by unlocking 3 consecutive doors. After getting each key unlock one of the doors this will save your progress.

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Love the ascetic of the game, great visuals and sound effects, but the autobattle system was a bit bland but still great for a game jam

I liked the idea and it was very fun but I think the melons should be bigger and it should have more easier levels

Thank you so much

Thanks here is the link https://mr-turkey11.itch.io/xplode-delivery-service

Yah it only took 12 hours to build the game because of my stupid computer is so slow

thanks

I made a game but it didn't work because it wouldn't build the game in time do you think you could let me submit it?

I made a game but it didn't work because it wouldn't build the game in time do you think you could let me submit it?