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mpallmann

30
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A member registered Mar 15, 2020 · View creator page →

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Thanks for the kind words. This was developed from scratch using Visual Studio/C#. Yeah, I didn't have time to get the image prompts ready. This was a fun project, so I'll be providing updates in the future.

I wanted to use the lists for this, but I was running out of time for the submission. The character idea is a good one, I'll try to implement it. Thanks for the feedback.

I've always wanted a dancing gumdrop. Very nicely done. I had no problems running and it was easy to figure out. I like having the control of the settings, especially when I brought in a different animated gif.

Very cool, thanks for submitting!

I like minimal tools that focus on one thing and do it well. That's what we have here. I was easily able to understand it and use it. pageofmoths makes some great suggestions, but you've got a fantastic start and I hope you continue to develop it.

Nice submission, thanks for sharing!

Nice work. It functions well as a pixel editor. I hope you add some more drawing tools in the future.  I was able to import JPG files, but not PNG files. :(

Great submission, thanks for sharing it.

Haha, guess I didn't catch it.

Played audio files well. (OGG support would be nice.) Playing other files sounds like static or the screeching of a banshee. Have you found any non-audio files that sound good? I didn't have any crashes or unexpected behavior. 

Great submission, thanks for sharing it!

I really love this concept. It would be nice if there were volume differences, or maybe you get a single instrument, but more as you get higher levels; just some ideas for improvement.

Excellent submission, thanks for sharing!

A very slick application. I was able to easily make a simple IF in a short amount of time. I like the programming nodes--I could see using them a lot. Excellent and fun to use. Thanks for your submission!

Looks like an interesting concept. Overall, well executed. I would recommend making the Notes able to have new lines and word wrapping. Otherwise, great job!

Nice libraries. I was able to quickly put together something new and original. I like the old style screens and thank you for implementing mouse support. Everything worked as you described. I always find examples the best to learn from, so thanks for providing the GitHub link.

Well executed and responsive. It only took a minute to understand the functions. Great submission!

Thanks! The generators randomly pull from the lists. The trick was to add multiple randomization levels. For example, I randomly pull a name pattern, the randomize each substitution. It is possible to have a duplicate, but the chances are very small.

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Did you download the zip or the installer? I'll try to correct it.

Great game. I love the mix of a traffic game and picking the right choices. I also liked tracking the lives by your transformation--very innovative.

Nice submission. The game play was solid and I liked the idea of lighting the pumpkins. But the kicker was turning the werewolves back; that was a nice second stage.

Wow, nice game. That hand is creepy! I like the flashlight effect. I did have some trouble getting up the stairs, but there are easier pumpkins to get.

Mechanics work well and I felt comfortable moving through the game. I would have liked to see some tougher monsters before the big boss. 

I just realized that if the hero is a pumpkin-head, then all the background pumpkins could be the heroes who came before you!

Nicely done.

I enjoyed this very much and the performance it good. It's nice to see some turn-based games (reminds me of Daleks Forever on the Mac). There were a couple of things still to clean up--like the minotaur who phased through a wall. But nicely done.

Nice game. I didn't realized I had a sword at first and ran out of arrows. The bow aim is off on the right side, but I completed the game mostly using the sword. Overall I enjoyed this submission.

The game was interesting and performed well. I liked the idea of cutting after a certain speed (and it was well executed). The only problem I had was with the borders--it feels so confined. Getting a pumpkin in the corner is almost impossible.

Very polished and attractive. Even though I read the instructions, I found myself having trouble getting cards to move. I think if you added some way to indicate a card was already selected (highlight, bounces or something) it would help a lot. I liked the idea of the pattern cards.

The shotgun was veeeery satisfying. The size of the horde shocked me, but were no match for Ol' Betsy and me. Nicely done.

I enjoyed this one very much. Loved the turning to stone. It builds randomized obstacles.

I watched Peanuts every year growing up (and now my kids watch it). The game was easy to pick up and played well. I liked the variation in the chimneys, just enough to throw your drop pattern off. 

If you plan to develop this further, might I suggest varying the Great Pumpkin's high after a certain time. Also where's Snoopy?

Your game is well made. I found the jump a little fast, but nothing else was a problem. Except I keep trying to pick up those darn apples.

Very solid game. I liked the weighty feel of the boulder when moving left or right. Nice ending--I laughed out loud when I started squashing trees.

Thank you. My 4 year old and 6 year old (my beta testers) both enjoyed playing.

Thank you, it was an enjoyable development.

Thank you