Hello! You won’t have met any confidants at the start of Arrival, so there are none to add. However, because you placed a confidant on the top of each suit deck during setup, you’re guaranteed to draw 3-4 confidant cards as you draw cards in the volume. Hence, by the end of the volume, you will have met some!
Jack Harrison
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Hey! Glad you’re having a good time :)
Your skills are always the same—Power, Craft, Care and Lore (see page 15). Underneath those skills you add lessons (see page 19)—short summaries of an experience, typically a single sentence. For example:
- I helped Farmer Benetto cure his orchard of blight.
- I broke the curse on Gonville’s pigskin hat.
- I stood up to Andrea’s bullies in the palace gardens.
You write a new lesson whenever instructed—most often at the end of a volume or after a successful dice stacking, but also in a number of other ways. You’ll always see it written as ‘Write a new lesson’. Hope that helps!
Hey! Glad you’re having fun so far :)
Skills are explained on page 15. Excerpted from the book:
Skills are broad categories covering physical, mental and emotional abilities. You’ll use them when your witch does something risky and you need to stack dice.
(the four skills are Power, Craft, Care and Lore)
We talk about lessons on page 19. Excerpted from the book:
As your witch grows over the year, they will improve their skills. We track this progress by writing lessons.
These are short summaries of an experience, typically a single sentence. For example:
- I helped Farmer Benetto cure his orchard of blight.
- I broke the curse on Gonville’s pigskin hat.
- I stood up to Andrea’s bullies in the palace gardens.
When you write a new lesson, write it underneath the most relevant skill—usually the one your witch was using during the experience.
When you stack dice (pages 50-51), you’ll check how many lessons you have under the skill you’re using to determine how many dice you need to stack.
Hope that helps! J
Hey! The volumes give shape to the story, so early on you’re asked questions about settling into the city while later you’re reflecting on your year.
You’d be better off playing through the volumes in their written order, but changing/ignoring/swapping the small number of seasonal details (usually about things like the weather) as you go.
Hey! Thanks for sharing, sound amaaaazing! I love it when the villains basically screw themselves—that’s certainly by design :)
I’d love a version of the online tools that included the cards, but nothing really worked as intended at the time. I keep looking for alternatives that might let me do the whole thing, though!
You can preorder the book version here:
http://koriko.backerkit.com/hosted_preorders
The card version is no longer in print