I don't know when you win, but also it took a while for me to understand that I am just supposed to hit the deliver button as soon as the bar fills up. I kept randomly losing to the timer going down and I almost thought there was a bug in the lose condition. Chill experience.
mosuto
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If you don't know about coyote time, definitely look it up. It will definitely help you out when it comes to designing difficult platforming challenges and allowing the player to not feel frustrated at some of these challenges.
Also, good job on the moving platforms. Those are always hard to make work, and there is a bug in the one of the coin sections where you can get stuck in the geometry due to the moving platform pushing you into walls
I can't tell if this stuff is supposed to happen or not, but this game seems okay!

One thing I will say, is that the intro in the demo is a bit too open for what it is. The curious RPG player will feel like they're wasting their time exploring from playing through the intro, and likely decide to stop exploring entirely. There are cute world building things you did, such as the door that was made for the Berserker! That stuff is good! I did find myself moreso finding dead ends with nothing interesting in them, though. Haven't played after the Berserker fight and playing as the main protagonist, yet, but will probably do so when I load this up on a gb emulator!
Currently unplayable on Linux. I lags with most versions of Proton, Glorious Eggroll, and raw custom wine prefixes. I just found this game as of today, so I don't know if support was dropped in favor of gameplay features. I would request if it is dropped, that you probably remove the tags that says it supports Linux. Alternatively, if you have a binary that I am missing inside the provided ZIP file, then appending the updated binary in the ZIP would also be great.
I was lazy in handling the animation. The sprite is currently cropped from that background image. It's fixable but I was in a rush to get the logic working so I didn't worry about it too much for the prototype. Thanks for the feedback! The fish thing will be more apparent wehen we put in more levels, currently it only affects the last level.


