Play project
A Nut's Job's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Promising Idea | #15 | 4.000 | 4.000 |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #16 | 3.667 | 3.667 |
Playability | #20 | 3.667 | 3.667 |
Overall | #27 | 3.583 | 3.583 |
Aesthetic / Feel | #41 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like some of the sound effects the squirrel makes when it eats. I automatically figured out how to play the game and the controls were decent to manage. When I got to the can I was trying to jump over it then the screen changed abruptly to the fish part. Is the fish supposed to be another level in the game? I feel like this game takes the player from land to sea to dodge trash in order to make it to the apple, kind of displaying different areas for the player to explore.
The squirrel was cute and with your directions, I figured out how to play. Not sure what the background image was that popped up whenever I put something in the trash can. Something to keep in mind for production is that it was a little hard to get down from the tree after climbing up. I had to jump to get off. I'm also not sure how the fish part comes into play.
I was lazy in handling the animation. The sprite is currently cropped from that background image. It's fixable but I was in a rush to get the logic working so I didn't worry about it too much for the prototype. Thanks for the feedback! The fish thing will be more apparent wehen we put in more levels, currently it only affects the last level.