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Mossguy

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A member registered Jun 06, 2020

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i've been playing this all day, it's super fun!!

Hello, I can't seem to run Celeste, it crashes when i try to open it, both throught the itchio app and the zip file version. Can anyone help me figure this out? Here's the error log: 

Celeste Error Log

==========================================

Ver 1.4.0.0

15.10.2022 23.50.28

System.InvalidOperationException: An unexpected error has occurred.

   kohteessa Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives[T](PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32 primitiveCount, VertexDeclaration vertexDeclaration)

   kohteessa Celeste.Skybox.Draw(Matrix matrix, Color color) tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Scenes\Overworld\3D\MountainModel.cs:rivillä 120

   kohteessa Celeste.MountainModel.BeforeRender(Scene scene) tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Scenes\Overworld\3D\MountainModel.cs:rivillä 471

   kohteessa Celeste.MountainRenderer.BeforeRender(Scene scene) tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Scenes\Overworld\3D\MountainRenderer.cs:rivillä 281

   kohteessa Monocle.RendererList.BeforeRender() tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\InternalUtilities\RendererList.cs:rivillä 50

   kohteessa Monocle.Scene.BeforeRender() tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Scene.cs:rivillä 82

   kohteessa Monocle.Engine.RenderCore() tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Engine.cs:rivillä 325

   kohteessa Celeste.Celeste.RenderCore() tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Celeste.cs:rivillä 216

   kohteessa Monocle.Engine.Draw(GameTime gameTime) tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Engine.cs:rivillä 298

   kohteessa Microsoft.Xna.Framework.Game.DrawFrame()

   kohteessa Microsoft.Xna.Framework.Game.Tick()

   kohteessa Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)

   kohteessa Microsoft.Xna.Framework.GameHost.OnIdle()

   kohteessa Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()

   kohteessa Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)

   kohteessa System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)

   kohteessa System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

   kohteessa System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

   kohteessa System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

   kohteessa System.Windows.Forms.Application.Run(Form mainForm)

   kohteessa Microsoft.Xna.Framework.WindowsGameHost.Run()

   kohteessa Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

   kohteessa Monocle.Engine.RunWithLogging() tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Engine.cs:rivillä 348


my computer is in finnish, so kohteessa=at location, tiedostossa: in file, rivillä: line, i think?

I just got a new laptop and never had issues like this with my old one. Really bummed out if i can't play one of my favorite games anymore:(