i've been playing this all day, it's super fun!!
Mossguy
Recent community posts
Hello, I can't seem to run Celeste, it crashes when i try to open it, both throught the itchio app and the zip file version. Can anyone help me figure this out? Here's the error log:
Celeste Error Log
==========================================
Ver 1.4.0.0
15.10.2022 23.50.28
System.InvalidOperationException: An unexpected error has occurred.
kohteessa Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives[T](PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32 primitiveCount, VertexDeclaration vertexDeclaration)
kohteessa Celeste.Skybox.Draw(Matrix matrix, Color color) tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Scenes\Overworld\3D\MountainModel.cs:rivillä 120
kohteessa Celeste.MountainModel.BeforeRender(Scene scene) tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Scenes\Overworld\3D\MountainModel.cs:rivillä 471
kohteessa Celeste.MountainRenderer.BeforeRender(Scene scene) tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Scenes\Overworld\3D\MountainRenderer.cs:rivillä 281
kohteessa Monocle.RendererList.BeforeRender() tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\InternalUtilities\RendererList.cs:rivillä 50
kohteessa Monocle.Scene.BeforeRender() tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Scene.cs:rivillä 82
kohteessa Monocle.Engine.RenderCore() tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Engine.cs:rivillä 325
kohteessa Celeste.Celeste.RenderCore() tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Celeste.cs:rivillä 216
kohteessa Monocle.Engine.Draw(GameTime gameTime) tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Engine.cs:rivillä 298
kohteessa Microsoft.Xna.Framework.Game.DrawFrame()
kohteessa Microsoft.Xna.Framework.Game.Tick()
kohteessa Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
kohteessa Microsoft.Xna.Framework.GameHost.OnIdle()
kohteessa Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
kohteessa Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
kohteessa System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
kohteessa System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
kohteessa System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
kohteessa System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
kohteessa System.Windows.Forms.Application.Run(Form mainForm)
kohteessa Microsoft.Xna.Framework.WindowsGameHost.Run()
kohteessa Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
kohteessa Monocle.Engine.RunWithLogging() tiedostossa C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Engine.cs:rivillä 348
my computer is in finnish, so kohteessa=at location, tiedostossa: in file, rivillä: line, i think?
I just got a new laptop and never had issues like this with my old one. Really bummed out if i can't play one of my favorite games anymore:(