Oh I LOVE this interpretation of the Entity as entities. So good! Thank you for playing!
Elliot Davis
Creator of
Recent community posts
An incredible follow up to the base game that celebrates and dramatically expands on everything I love about the world of Project ECCO. The Broken Watch will bring a new depth beyond what is possible in the base game. The layout and art is striking and I would love to see this in print. Mariko has created something special here.
I don't have any empirical evidence of this but my thought would be that including more special events, namely Entity Encounters and Agency Headquarters, would push the story forward quicker. On the other hand, if you write a device without either of those special events, it becomes something a player could spend more time with without strictly "advancing" the story, almost like a side quest.
Here is a resource for if you are working on a supplemental device!
I say this within but it bears repeating:
This guide has information for how I wrote devices in the writing of Project ECCO. This is not the "right" way by any means. It is meant only to be as prescriptive as is helpful for your project.
Happy designing!
-Elliot
Hello! You can grab just the planner from my site: https://moreblueberries.shop/products/ecco
Hey there! So with the Watch (and most other devices), if you encounter the same prompt, you are welcome and encouraged to re-roll for a new one. You may be traveling with just the watch for your first 5 or 6 prompts but, after a certain point, device discovery would be the only prompt you hadn't yet encountered. That being said, you could complete your whole journey with just the watch but it would be a bit less interesting. I hope that helps and thank you for checking out the game!
Thank you so much for the kind words and for sharing your experience playing! I'm so happy you enjoyed it. If you do end up making a video of your playthrough, I'd love to share it here for other folks to check out.
An example of play is a great idea and something I'd love to put together soon.
Thanks also for sharing your stats! I can imagine so many fun aspects of your journey based on these.
I totally understand. I don't think it will change too much for you! Here's a few options I'm thinking might work:
- You could use a calendar (digital or physical) to track where you are in the year and then label your writings in the google doc by date in a sort of diary style. (One of my early playtesters told me they wanted to try playing completely in google calendar, which I'd love to see.)
- If you do want the physical experience, you could maybe track down a day planner for maximum space.
- I also know that there are some Etsy sellers who make digital planners that are highly customizable, maybe in terms of space as well.
I hope one of these options works for you and that you enjoy your time with the game!
A Solo Time Travel Game by Elliot Davis
Project ECCO is a game of time travel and cosmic horror—a solo journaling game with a twist. Time travel across the pages of a planner, writing in and marking up the dates based on prompts as you go, ultimately creating an artifact of your travels through time.Safe travels!
Elliot