Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Moranth

121
Posts
1
Topics
11
Followers
9
Following
A member registered Aug 21, 2022 · View creator page →

Creator of

Recent community posts

Thanks a lot for the feedback! Glad you found it not completely annoying xD

Thanks for playing :D

That seems to be a common grievance, thanks for the feedback! 

Thanks for playing! It's possible that the game might just not be explained clearly rather than you not being good at it xD, I should've put more of a tutorial

I'm glad you enjoyed! Appreciate the feedback, I'll keep it in mind for my future games :)

Glad you enjoyed it! I've realized I'm not good at gauging difficulty xD. Thanks for the feedback!

Simple, but really fun and addictive game! Got chaotic really fast, was fun!

Only suggestion would be is to make the arrows glow or something, they were hard to spot when there are like a 100 frogs on the screen xD

I had a lot of fun playing this, even though it was lagging like crazy for me once I reached the 8th layer/circle

The art and music are also great!

The game froze a couple of times, but it was fun to play!

Very cool concept! I couldn't make anything because I got skill issued but it was fun to play around with!

Liked the game a lot! I managed to get upto 15 rooms, then accidentally pushed the bomb away and ran out of time :)

Had fun!
 

The game seems cool, but honestly I might've been too dumb to understand it xD 

Looks cool though! A tutorial would benefit it greatly

Thank you! Some rotatable pieces were planned, but my code was the player was too terrible for me to be able to implement it :(

Glad you enjoyed!

Glad you enjoyed! Thanks for playing :D

Thanks for the feedback! I'll definitely keep it in mind for the future, the second point especially has been said by a lot of people

Thanks for playing :D

Glad you enjoyed it! I've received that feedback from multiple people now, I'll keep it in mind for the future, thanks :D

I appreciate the good feedback! Thanks for playing

I kept getting stuck on the big cacti, but overall found it a fun game!

Also you can get softlocked by jumping before drinking the starting water, so a restart button would be nice

I'm glad you enjoyed! Sadly the makers of the english language made half the letter just 3 sticks in different orientations and my level design skills couldn't keep up xD

Thanks for playing!

Yeah it seems I misjudged the difficulty of level B. Thanks for the feedback and glad you enjoyed it!

Great and fun to play game!

This is an interesting interpretation of the limitation! Though I must admit I didn't understand what I was doing for a quite long time. It was fun though!

I'm not good at the game, but seems like a fun speed-running game. I still had fun though!

(1 edit)

The concept was simple, but there were some pretty cool levels. Great work!

Thank you! I'd have made more levels but the English alphabet creators were lazy and made half the letters just 3 sticks arranged in different ways xD

That plus I'm not good at level design

Glad you enjoyed the game though!

Took time to get used to, but quite fun, great game!

Great game, the presentation is out of this world! I was confused at this game for a while though, but in the end it was a fun thing to play, good work!

Thank you! I don't have any major ideas in my skill level about where to take it, but it's definitely going into my notebook for potential future game ideas. Thanks for playing!

Yep, I read the credits, it's really impressive honestly :)

I found it fun, but some music and a visual cooldown timer would've been great! Great work nonetheless!

I love the concept! And the art is good, well done!

Fun game! Though I got through it pretty fast by just ignoring the enemies. Maybe having the enemies give more time could also work?

I had fun though!

VERY fun game! The way it is presented is great, and the level design was quite fun. Enjoyed it a lot!

The idea was that the curvier parts would be conveyors while the straighter parts are simple platforms, but I can see how that could be confusing, should've explained it better. Thanks for the feedback and hope you had fun!

In Lingo, your goal is to get across a level, by making platforms using parts of letters. The straight parts act as simple platforms that you can move around, while curvier parts act as conveyors which move you automatically and launch you off with momentum

It only has eight levels and is quite short, mostly because of the jam's time limit and me being terrible at level design, but I hope you enjoy the game nonetheless!
https://moranth.itch.io/lingo


If you had fun then it's good! (It's a decent score :D)

Glad you enjoyed it!

Very fun game! Though getting hit by enemies at the edges feels a bit unfair sometimes, but everything else is great :D

Really fun! I sadly got stuck on level 14, I managed to move the boxes into their positions but kept getting blown up. But regardless, it was a very fun game!

That's a lot of praise! Glad you enjoyed it! :D

Great minds think alike! Glad you enjoyed it :D