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Mark Emanuele

15
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3
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A member registered Sep 07, 2017 · View creator page →

Creator of

Recent community posts

Thank you so much for the feedback! Unfortunately ran out of time to implement that into the game but I agree that it would have made it much smoother.

Awesome game! I loved sliding down with the slow motion. Amazing work :)

Hahahahah thank you so much!

Thank you so much!

Happy to hear you enjoyed the game!


I was not able to implement sound or better sprites due to personally not having enough time last week to implement them. Those are definitely two areas that I want to work on moving forward from this game!

(1 edit)

Thank you for letting me know! I will fix that now.

(Update)

Fixed the issue so you won't wrap back down to the pit!

Thank you for noticing that issue!

That could definitely help! Definitely needs to be adjusted for sure! Thank you for playing it an letting me know!

Hi Thoof!

Thank you for your feedback! I definitely agree that the enemy spawning gets way to close to the NPC.

Thank you for comment!

I am really happy you enjoyed the game! A manual reset button would definitely speed up retrying the level! And the wall sticking was not originally intended for the game but now I am curious as to what it could add with some tweaks! And yeah the timer was a bit of a stretch lol!

Thank you again!

Thanks for the feedback and I am glad you like the mechanic!

The jump and the wall clipping are on the top of my TODO list right now but when I fix those I will definitely add some screenshots to help with that! Thank you for the suggestion!

Thank you for the feedback!

The wall clipping is definitely not a feature at the moment although maybe I could be if I fix the wall hopping that is there lol. Also I had not tested it with a touchpad so that is good to know! I will try to look into that when I have a chance!

Thank you again!

Thank you so much for your comment! Down the line I am definitely thinking of messing around with the maximum number of spawnable platforms! Also the rotating platforms sounds would be really cool to explore! Could possibly utilize the momentum to launch the player in directions. I am currently working to fix the wall clipping so that you cant just hop vertically up a cliff. As for visuals and audio, I plan on working on those after I tighten up the mechanics of the player!

Thank you again for your feedback!

Thank you so much for your feedback! I am so happy to hear you enjoyed the concept!

I am currently working on fixing the responsiveness so that it is a lot tighter! Also, I will definitely be adding a pause screen to the game :)

Thank you for bringing this up to me. I have re-uploaded the game with the proper requirements. Download the file 'GameDevTV.zip' and run the unity executable there. Please let me know if that solves the issue.

Thank you for addressing this. I re-uploaded the project in a zip file labeld 'GameDevTv.zip'. It should have everything in there to run the game!