I'm glad you're enjoying it! Good luck!
Recent community posts
Hey all, thanks for your patience. I apologize for not responding to this sooner; recent life circumstances have kept me unable to access my emails and socials. It seems that I mistakenly uploaded the Steam version of the game to Itch, which includes infrastructure that communicates with Steam's API. The latest version (labeled 'Soracca for Itch') should work on any Windows device without the need for Steam.
That being said, this is a difficult issue for me to troubleshoot on my end. Please let me know if the latest version still does not work for you. Alternatively, if you would like a Steam version, please send me a direct message on Twitter with proof of your purchase of the Ukraine bundle, and I will get you a Steam key.
I'm super appreciative that, out of nearly a thousand games, you chose to give your time to mine. I'm sorry that it didn't work for you straightaway. Thanks so much for bringing this issue to my attention; I hope that you are all able to enjoy The Manse on Soracca.
This is a lot of fun! The visual style is A+ and your cast of enemies is varied and exciting. I'm looking forward to seeing how this continues to develop. My biggest gripe right now is not being able to switch weapons with the scroll wheel, but that's an easy fix. I'll be keeping an eye on this one!
This is pretty terrific! Great ambiance, cute graphics, and a really interesting battle system. I could really see this being brought out into a full game! Though, given how well y'all did on Haque, it really shouldn't be surprising that you're good with roguelikes, lol.
You can find the controls by pressing "C" on the title screen, along with the credits and story.
But, for everyone else reading:
Q/E: Cycle equipped item
K: Use equipped item
H: Go empty-handed (necessary to interact with certain objects)
I'm very excited to announce that my first full-fledged game, The Manse on Soracca, will be launching here on October 12th, 2019! This has been an amazing experience. It's the first time I've tackled an entire project on my own, which was a huge challenge in its own right. Besides that, I really think I've created an experience unlike anything else.
Of course, it's still going to be a little rough around the edges. That's why I'm releasing here on Itch first before moving to other storefronts. I'll really be counting on you folks to hit me with as many bug reports as you can. Any feedback is good feedback for me, be it positive or negative. Let me know what you think, and aid me in cultivating this experience to something truly spectacular!
I hope you all enjoy, and remember: stay on your toes, and keep your head straight as you unravel this mystery!