Pretty cool. I learned a lot about Yakuza! Looks like an interesting course.
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Very cool! I like the trippy Post-Processing on the camera. It makes lateral movements difficult because of the fish-eye distortion. The "wasted" screen made me laugh. I made it all the way to the green wall in about 2:30, but it took many, many tries.
The movement is so snappy and responsive. And I like how the wood slides into place. Things get tense pretty quickly as you run out of space and are forced to make quick decisions.
What a fun puzzle game! The last puzzle was hard to solve, until I learned a little bit more about the requirements. These took a bit of thought to solve. The spiral one I did with brute force, but even then it was fun to watch the pieces move around the map.
The bonus "Toybox" is fun to play with, too.