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monozukishi

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A member registered Jul 06, 2025 · View creator page →

Creator of

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Thanks for the report. The issue where you hit a dead end on the 13th floor of the dungeon has been fixed in 0.5.2. If you buy an item from Arianrhod and go meet Owen, the next event should trigger. That concludes the content for this version. 

Thanks for the report. It seems some parts of the development version were being reflected. I've released 0.5.2 to fix this. 

Oh, that's another important point. Thank you. I'll fix that in the next update too. If you'd like, please read the next article as well.

https://www.patreon.com/posts/141690768

Thanks for the report. It doesn't function in female form, but the item screen display seems unchanged. I plan to release the next update in early December, and I'll fix it then. The next update will be a major one.

The walkthrough guide you read was likely for the predecessor DDT. To hint at the transformation here: the required COR is 100, and the protagonist's experience and attitude are the three factors influencing the transformation branch. I'm sorry, but I cannot reveal any more here.

Thanks for the report. I believe the issue you encountered is a crash related to the update. While you can find details in the development policy, I prioritize development speed over backward compatibility. Considering we've only been at TDC for two and a half months and have already reached this stage, I hope you can understand. I apologize, but please clear your browser's local storage and reset the game. As compensation, I've included options to start the game from middle points. Please read the FAQ and the development policy article.

For information about crashes, please see the FAQ and development policy.

Thank you for your question. I've published a walkthrough guide for subscribers, so I can't reveal details here, but transforming into a woman is already possible. To do so, there are two conditions that must be met.

Thank you for your report. The fix implemented in 0.3.5 may have caused a new issue. I have already updated the revised version. The version number remains 0.3.5.

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Thank you for reporting the bug! I plan to fix it in version 0.3.5. Please also read the article below.

https://www.patreon.com/posts/141690768

Thank you for reporting the bug. Thanks to you, I was able to find a very hard-to-spot issue with the conditional settings. I plan to fix it in version 0.3.5.

Please also read the article below.

https://www.patreon.com/posts/141690768

Is there an option like “Clear History” in your browser's settings menu? It might be labeled more directly, such as “Clear Storage” or “Clear Cookies.” This varies depending on your browser. Alternatively, accessing the game in a different, new browser should allow you to start from a reset state. Developers recommend using a separate browser for gameplay that you don't use for everyday browsing.

https://www.patreon.com/posts/faq-for-tdc-137445340

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Thanks for the bug report. While the Shadow Dress doesn't directly affect encounter rates, your report helped me identify an issue with the encounter rate settings. This problem will be fixed in version 0.3.3, which will be released within a few hours.

Thank you for the report! I'll look into it. I'll aim to release a fix update as soon as possible. 

Thank you for your report. The initial 0.2.1 files I uploaded were mistakenly in debug mode. I fixed this very quickly, but they may still be present in players' local storage if they loaded the game before the fix. Clearing your local storage will revert it to the normal version, but you should still be able to play without clearing it. You can turn debug mode OFF in the settings.

If this situation occurred when you first accessed version 0.2.1 after playing 0.1.0, it appears to be one of the assumed crashes. I'm sorry, but as previously announced, you will need to clear your browser's local storage to reset it.

If it occurred during the transition from 0.2.0 to 0.2.1, I did not anticipate it. This is because no changes were made to the fields in 0.2.1. Please clear your browser's local storage.

Please direct your questions here. However, developers cannot answer questions regarding game walkthroughs.

Please direct your requests here.

Please post your play impressions and reviews here.

Please report bugs here.

Did you reach depth 30 in a single transformation? That's gameplay the developers didn't anticipate. If you complete the depth 20 checkpoint and then go to the blacksmith, you can get the Greed Armor. But if you skip that and reach depth 30, you end up in a dead end of sorts.

Just between us, I plan to update DDT soon. As you know, I've released TDC, so that will be the main focus of development. I intend to make a debug version of DDT publicly available. That should help you escape the dead end.

I'm currently brainstorming various scenarios. I think F to M pattern is also a good option.

There's a link to the walkthrough guide on the game's first screen or the home screen. 

I plan to add blacksmiths and alchemists to the map as they appear.

I've made the correction. That's a big help!

Thanks for the report. I'll check the code and make the fix!

I'll share a little secret with you, since you left a comment. DDT dungeons and TDC domains are essentially the same.In DDT, each time you advance one level deeper, encounters with monsters and treasure chests are randomly determined. In TDC, this happens every time you move on the field. Therefore, progressing through the dungeon in DDT is equivalent to moving around the field in TDC. However, I admit the perceived game speed has slowed down, especially when moving between buildings. I want to improve this in the next update. I've already written the code for diagonal movement.

I plan to narrow the range of random exploration in the next update. 

You're correct. Since TDC is an expansion of DDT, I want to incorporate as many elements from DDT as possible. There are still elements present in DDT that are missing from TDC, but I plan to implement those in future updates. Of course, I'll also be adding more unique elements specific to TDC. I apologize about the name. Since I'm not a native English speaker, you can't expect much from my naming sense. Games like this tend to have similar names, so I aimed for uniqueness and ended up with this.

Thanks for the additional info and registration! Just knowing what the play situation was like is a huge help.

Thanks for your comment. As mentioned above, I can't disclose details, but your search area was just a little too narrow. East and south... 

Thanks for the report. How about this revision? Reloading the page might make the escape link appear. If it doesn't appear, I apologize, but please reset the game and utilize options like starting from a middle point. 

Thank you for your report. I checked the code, and it appears there are no issues with item quantity management upon acquisition or mission completion condition checks. Identifying the cause may take a little time. I plan to fix it in the next update. 

I've made some adjustments. I believe you only consulted the lady at the tavern after reaching Stage 4 of the protagonist's corruption. Reloading the page might make the escape link appear. If it doesn't appear, I apologize, but please reset the game and utilize options like starting from a middle point. 

Thanks for the report. I'll check it out right away.

I see, so that's the background to your comment. I was testing with Firefox and Edge, so I didn't notice that. However, can't you switch to portrait mode from full-screen mode in the lower right corner in other browsers as well? 

Es difícil explicarlo todo aquí. Cuando pierdes en un calabozo o encuentras un portal, volver al pueblo hace que el evento avance. Hay transformaciones que no ocurren a menos que completes el evento. En mi Patreon hay una guía paso a paso. 

Thank you for your feedback. Mobile friendliness has been enabled since the time of publication. Since this game is HTML, I don't think there will be much change.

Although the size is not strictly defined within the game, at present, the largest size is reached after defeating the mid-boss and enlarging the breast once.

Here's a little hint: it's a good idea to work as a waitress a several times at the end.