EpicShop V 1.8 is out!
Our fourth milestone has been reached. This update adds a whole new gathering system, doing away with the old spammy gathering method. This adds a lot to the overall feel and pacing of the game.
This update, first of many in this coming period, adds a lot of visual tweaks and improvements. This change significantly betters the coherency and immersion of the game.
This is a part of a intensive development period during this (August) month. We have worked out a roadmap outlining the planned content. These updates will drastically change the game for the better and prepare it for release in the future. Check out the roadmap below:
Also, we have already written devlogs for EpicShop Preview V1.2 and V1.3. Check them out:
It's adding a shop-load of features, including an elevator and a stockpile system!
Check out our devlog: https://funkyhippo.itch.io/epicshop/devlog/27691/elevation-epicshop-preview-v14-...
EpicShop is a cooperative shopkeeping game, where two players work together to deliver wares to their customers.
This thread will be updated when new updates are released for EpicShop. We're releasing updates regularly, so keep an eye on us!
Find our game here on Itch: https://funkyhippo.itch.io/epicshop
Hello shopkeepers! We're very interested in hearing your opinions about the game. If you have any feedback, please leave it here or in a dedicated thread.
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