Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Modus Interactive

109
Posts
17
Topics
2,407
Followers
42
Following
A member registered Jan 20, 2018 · View creator page →

Creator of

Recent community posts

That was a different game and developer. I asked Trevor for permission for this game and we are on good terms! https://twitter.com/slimyswampghost/status/1258172753942847489?s=20

I love this review! Thanks for playing!

It’s all finished!

Have you tried downloading and running it through the Itch client? That seems to solve strange Mac issues.

Thank you so much! I’m very happy to hear it resonated with you like that, it means a lot.

Thanks for playing! The city key is a bit obtuse. Spoilers below:










You have to run into every spirit in the city. The last one will drop the key.

I'd like to offer up both of my paid games:

https://modus-interactive.itch.io/sanguine-sanctum

https://modus-interactive.itch.io/respite

Yes, I contacted him before release and made sure he was properly credited.

;o

If you are on Catalina you can try running it through the Itch launcher, since that is a verified app it should allow you to play.

Sorry to hear that, I haven't run into this issue before! Could you email your system specs to ModusInteractiveGames@gmail.com?

Just bug fixes if any come up

Thank you so much, that means a lot!

Thanks for playing and reviewing! I enjoyed the video 😁

The pings just lead you to different points of interest around the map. Thanks for playing!

Thank you!

Thanks for playing 😉

Yes it’s complete! It was made for a 48 hour game jam so the scope is limited.

Interesting, I’ll have a look at that. Thanks for the heads up!

Unity!

Thank you so much!

[SPOILERS BELOW]










There is an ending and an area past the “other universe”...maybe you should sleep on it a while?

Thanks for checking it out! I've been meaning to fix up those caustics, but every time I try I end up getting lost somehow...

I use pretty heavily modified versions of these shaders: https://github.com/dsoft20/psx_retroshader

Thank you so much and thanks for playing! ✨🐟🌙

Thank you for playing and for the kind words!

Thank you so much! Hearing that it made an impact on you truly means a lot. ✨🐟🌙

I’m planning on making a full game!

The buildings were built in segments and each segment has an LOD component. As the player gets further away it switches to a sprite, and then finally disappears.

I haven't seen anyone else point it out, but yes Anahel is missing a leg and most of an arm.

Nope, they're solely cosmetic!

Wow thank you for pointing this out. I had no idea what was causing it. Thanks for making things easy Apple 😐

(1 edit)

I have no way of testing a Linux build, but it would be easy to make one. I just make no promises about the amount of bugs in it!


[Edit] The build is up now, go ahead and give it a try!

There is a Mac version available now!

You were actually extremely close to it at one point, it's outside the giant tree! I should let you know that there is no special ending with them though. I originally planned to use them for something but ended up cutting that feature. I just left them in for fish aesthetics.

I'm working on resolving a bunch of Mac specific issues, so hopefully there will be one soon!

Ha! You're the first person to point that out! Thanks for playing!

Oh wow, thank you for playing!!!

Thank you so much!

Thank you! I'm glad you enjoyed it!

Take a look around the big tree ;)