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MochaMinthe

6
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1
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A member registered Aug 02, 2022

Recent community posts

Spoilers

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Really great stuff. To me it comes across like a piece of written media a little more so than it does a "game" - but I get the impression that that was intentional. I don't mean to imply that I feel the choices are inconsequential, just that acting as Quincy and choosing what to say/do is very unobtrusive to the reading experience and doesn't disrupt my immersion. Playing as a more established character is definitely beneficial in this case, it feels like Quincy fits into the setting in a way a custom character wouldn't, and he also functions narratively as a character the reader is getting to know in the same way the other characters do.

It's cool to see how some mechanics are explained directly and others are "learn by doing". I found the segment at the party very clever, when it's not clear why you might collect observations it adds an amount of paranoia. I was so surprised by the payoff after all that buildup that I couldn't bring myself to be frustrated with the seemingly unavoidable public humiliation ending, it didn't feel shoehorned or forced. I had to admit that I would have probably done the same... Then the debate segment felt like the rewarding version of that, ("horse lips" and quoting Lucas's own writing back at him had me laughing so hard) I'm sure it's hard to strike a balance but I found it to be super successful here, especially since Quincy is also "learning by doing" as he is forced to engage with politics and interpersonal relations. 

Which I was also forced to do as someone who previously swore hatred against all verbose fantasy political dramas... but i'm glad I went out on a limb here. My main gripe with a lot of the aforementioned stories is the detached approach they take, but there's so much interesting characterization in here that the politics is a lot more "human" and thus engaging. There's no omniscient narrator, even the codex is biased.. And it helps that politics is more the context/setting of the story, but there's tons of other aspects that make up the meat of the story. If there's one thing I'm a sucker for it's definitely interesting, realistically complex characters who can't help but occasionally elude to A Secret Thing... 

And the characters are so so special, I especially love how one of the main themes among our group of misfits is that they're all performing for their own purposes, but not necessarily "faking" and how Quincy then stands out as someone who can't always change his presentation as a means to an end. D'Angelo's constantly charming placating attitude, Vickie's removed vulgar persona, Kaitos's nonchalance on every matter, and Elijah's scarily composed propriety. (WHY is he like that... he's SCARING me) 

I feel that even Imani and Lucas fit into this theme - even though they actively go against social standards because of their dislike of overly conservative approaches to societal change. To me Imani's affect does seem purposeful, especially with her highly intentional use of language contrasted against Quincy's bumbling directness. (I don't think it's a leap to interpret "being Haretouched" as an interesting parallel to neurodivergency in-universe??) 

And I would talk about Lucas, but really maybe I shouldn't. All I'll say is I didn't know a character almost entirely made of hateable traits could be so... so...... he's so.. well... he's very. special. to me. I'm preventing myself from making a tumblr account for the sole purpose of sending asks about him, because I don't think they would come across as written by a sane person. 

I'll end this with one more compliment to the writing, and a comment about a bug I experienced in the web version but not in the download. (I'm on chrome on MacOS) New codex entries appearing in unread would not appear in the main codex after being read and would disappear from both a couple "page turns" after being added. I could also read other unread entries that I hadn't unlocked yet by clicking the next arrows on the bottom of the screen. I don't remember the exact presentation but if/when I replay before the next chapter I'll try to reproduce it. Thanks to you both for putting your amazing art out there, I'm excited to see what's next.

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It's a great game, the puzzles are satisfying and flow well without being too easy, and some are extraordinarily hard. It took me more than a day to finish everything. I struggled quite a bit but was able to figure everything out on my own, however I think based on many of the comments quite a few people don't discover all this game has to offer. So here are some hints for anyone who thinks this game only has 25 levels. (In order of necessity):

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- Take a look around the room and the menus once you've finished every level.

- Don't forget to check out Rush Hour.

- Click everything.

- Once you've opened the box, make sure you look closer at the fallen picture for a hint.

- If you get stuck, look back at levels you've already played.

- Once you've done the Night Shift, there's still a little more to discover.

- If you get stuck, quit to title or play some "finale" levels for a refresher.

- The VERY final level of the game is called THE END.

SPOILERS:

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I really enjoyed the demo and I'm so excited for what's to come... Carrot you're really a master of making VNs feel immersive what with all the music, FX, CGs, different screens, etc. I know it takes tons of work and time... I find it really hard to get super "into" some VNs where all the legwork is on me to imagine everything being described on screen as though it's a book, but then having trouble getting immersed because of the distracting images on screen that are speaking... etc etc. I always get so immersed in Our Wonderland on every replay that I treat it like a special event.. by Act 2 I'm 100% dead to the world around me lol. I loved getting to meet all these new characters and I feel like I already know them so well.. there was all sorts of subtle foreshadowing too (not that I know what's being foreshadowed) and you did great at introducing the characters and teasing their backstories in really subtle ways, this is just my first playthrough but I'm getting that Marshall is like a sports (football?) commentator and assumedly because of a prior injury... Cordy who has two kids but assumedly isn't in a relationship?? And the little thread of something between him and Gum? And I am crazy or are there threads of past romantic tension/drama between other characters too?? Gum obviously is distant from the group but i also get a bit of a distant vibe from Berek... and Ze seems to be the attention seeker friend who doesn't actually seem to be doing so well either.. sometimes it seems tense because they all have such different personalities clashing at any one point in time and then they just slide effortlessly into messing with each other like long term friends. I mean obviously it's because you've had lots of practice but you're so great at capturing the vibe of a childhood friend group stretched a little thin in adulthood.. Reminds me of my highschool friends a little bit LOL. Honestly I feel like I could relate to any of these characters because they all come across so human and real. I'm super excited for what's next... and based on some choice lines and how the whole VN leans a lot more "classic horror movie" setup than OW i'm in my head like. is it werewolves. i am not normal about werewolves carrot. If it's werewolves I don't know what I'll do carrot. to me werewolves carry an untapped potential for so many great metaphors (self hatred/internal conflict, negative thoughts, secretly being "different", internalized/externalized anger, etc.) But whatever spooky creature it may be I know it's going to fill the story with spooky spooky psychosexual drama and just maybe... Kill Everyone???? Jk jk... unless...  OK this is the end of my review I am done now. I'm glad your Patreon is free and so are your games honestly if they weren't I would probably never have discovered OW and your amazing writing of an ace character helped me understand a lot about myself as someone with a very deep and ridiculous aversion to labels lol.. but i wish i could support you monetarily in some way for all the amazing art you're putting out into the world !! I'm so glad I get to experience it all and can't wait to see what's next. :)

You work so hard making all this amazing content :) please pay attention to your needs as well. OW is the only media I ever interacted with that has such a well written and relatable asexual character.. People honestly reduce asexuality down to "just doesn't wanna bang" all the time which I was always put off by and never felt any connection to. Playing your game helped me confront things about myself I didn't feel brave enough to even consider. When the remaster comes out, (and those side stories!!) i'll definitely play it all over again for the the nth time ho ho..

I just finished this and then i tore off all my skin and exploded and died thank you carrot

Once In the game you can press V for self voicing. There is some music in some scenes and a few sound effects that may improve the experience. I'm not sure what other accessibility needs you have but i hope this is helpful.