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mocha4coding

235
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A member registered May 16, 2020 · View creator page →

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zoom is something i have been thinking too. Using the mouse scroll. I was just thinking how to make this mobile compatible. Guess i will just drop the idea and stick to desktop

Thanks a lot for the feedback!

Adding filters is a cool idea, will have to explore it. 


Ground rule is only black lines can be captured. But i will break the tutorial more so that this is clear


Eraser is also something i didnt think of.


Rotation i have purposefully left out, i will include lines of different orientations if they become absolutely necessary to clear the level



I added the camera button so that player can get a clean look at the level and also so that the camera does not follow when trying to click UI buttons. But it seems like unless a line is clicked there is no way to dismiss the camera. So will need to fix that!

Thanks a lot! Will fix stuff up!

In case you are just scrolling around and have free time, checkout my devlog:

It can last as long as you can play, XD, also when two very large magnets merge they become the smallest one again. But most of the time we die before reaching there. I do have other systems planned like a shockwave to remove some magnets and things like that. Working on them!

I dont know the suika game. I took inspiration from watermelon game which i have mentioned jn the description. Regarding strategy, i was able to reach 7300 with strategy and a bit of luck XD.

thanks a lot aaron!

Thanks a lot! Let me see what else i can do for the visual feedback other than the blinking. 

Can you share your device, browser and os specifications? Might be due to web gl 2 incompatibility in some devices

I do plan to publish it on mobile after fixing the bugs and polishing the UI. Thanks for finding out the bug! I will fix it. Regarding the rotation- if you rotate the top magnet (it is the magnet about to fall next) when you click the magnet falls in the same orientation. I had added some sound effects, can you suggest some more?

makes sense. Time is a pain :(

Very fun mechanic folks, but i faced some issue with the camera controls. it zoomed in and zoomed out randomly. otherwise fun game and great that you had checkpoints . A tutorial to get hang of the game would have been great too. 

tf. let me explore other options

Very fun take. Could never have come up with something like this XD.

I dont know what to say since i read the description before i played XD. I was expecting dating an actual chair but XD. 

Very fun take on attraction. The camera angle messed with me a bit. But fun cozy game! 

Thanks for checking out!

i hope you were able to finish, if not you can check out sweetspoons live stream he did a pretty nice walkthrough!

oh you could just throw the bone from a distance. Then the dog will catch it and stop just on the switch. Thanks for checking out my game! Spoonsweet did a nice walkthrough of the game on his stream, you can check that out!

i use godot and forgot what you used but in godot you can use lerp to have a smoother transition

i totally get you no issue 

That is a good point honestly! I will have to experiment in this! 

hehe thanks for checking out my game! I did not get time to get my game playtested and see when does little Meep not listen :( 

One if the frequent problems people face while playing my games is Space not being the jump button, and one of the frequent problems i face while playing other games is Space being the jump button lol. Thanks for checking out my game!

I love rats but not these one! Fun game!

I really had to stick barely to the criteria given the time crunch, thanks for playing!

I absolutely agree with everything you said about the mechanics lol. Thanks a lot for checking out my game!

You had no business making me this sad :( . This is the type of game I would pay to play. The music, the graphics, the gameplay, the polish - everything. This game is so well made. One of my top 3 in GDKO round 2

Was not able to use the sword. I right clicked but nothing happened :( Am i missing anything?

This was one of my fav entries from round 1. But I am not sure if it very well aligned with the criterias as much as I would have wanted it to be especially with the projectile, although it is somewhat aligned. And yes this game is free from bugs (at least I did not come across any). Escaping the lava was fun ! 

Fun game, satisfied all criteria, and great work on the particle effects. You are just 13, you have great future ahead :)

This is a great game and one of my fav entries.  Not only a great amount of polish, you have also done well on the judging criterias too. The death based progression and ability unlock is cool af. 

Loved the game, that is a good doggo!

I did not understand what was the animal and what role it had. Was it a moon's wish? I died before getting any. 

More people should talk about this game. I will make my kids and nephews and nieces  play this if i every have any. Great story, fun game, while the final boss fight was a bit tough for me, I loved this game, probably one of my fav entries. 

Interesting take

the camera is wonky, the textboxes are too small, but it fits most of the judging criteria. Interesting! 

XD

itai

Fun art style. We thought of a similar concept somewhere (like an animal friend going to fetch stuff for you and puzzles based on that). But our implementation is flawless. Loved it.