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(lis)anne

23
Posts
5
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13
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A member registered Jun 09, 2020 · View creator page →

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😎😎 godot gang

d'aww tysm!!

this rocks!! really neat how the colors change with each orb! the music fits so well & the narration is very well done!! rly good polish all around, enjoyed it a lot :]

loved this!! the art & music r so good & its quite challenging! fits the theme perfectly, great job!!!

sadly cant get it to work, it either outputs

`no main manifest attribute, in Untitled.jar`

 or

 `Error: Could not find or load main class Untitled.jar

Caused by: java.lang.ClassNotFoundException: Untitled.jar`

ohhhh right, that makes sense ty

thank you vm for playing!!! would u mind elaborating on what sound flaws u ran into?

ty for playing!! also canonically that sheep is now at home eating some sheep snacks ive just decided so dont worry

ty for playing!!

o yeah got it after replaying, i think the "im going to shred everything" message interrupted the "im going home" one or something

poor hedgehog got doomed to sit at that desk forever

great atmosphere! gameplay kind of gave me papers please vibes even tho that makes little sense haha

being able to see urself all business like hedgehog-ey in the window was a neat touch

also im not sure if ur supposed to do anything else after having shred everything

i love the look so much, great aesthetics!! the little piles of leaves r super charming too

 just straight up gorgeous art, impeccable vibes!! love the falling leaves and all the tiny little items in the house. this fits the theme extremely well, just plain super cozy

(also for some reason it froze right after pressing any key in firefox. works fine in chrome tho ¯\_(ツ)_/¯)

hell yeah! looking forward to whatever u make next

this is so charming and well worked out!! v chill extremely nice

enjoyed this a lot!!

ty for playing!

(1 edit)

this rocks! pretty challenging too!! spent quite a bit of time on that last level :P

great job!

really cute!!

so good :D

very good

o dang guess i forgot to double check the exports

I'll update them once I've got the time and also don't forget lol, thanks for the heads up

yeah its hella janky, initially i wanted to have it only rejoin once two members were touching but kinda ran out of steam before improving that, so it just spawns a new guy at the average position between the two regardless of obstacles