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MKTS

16
Posts
A member registered 22 days ago · View creator page →

Creator of

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amazing job! I really like how you've interpreted the concept in a rhythm game!

Like the concept,I enjoyed it!

I like the visual and the sounds!

(1 edit)

yeah, the sand clock has to stay in your hand to apply the effect. and also, you can beat the game if you kill the wizard, the problem is that when you defeat him, the "you won" message doesn't appear and nothing happens. I'm sorry about that, I didn't have time to fix it.

cool game! 

At first I didn't understand anything, maybe some tutorial or guide would be helpfull! But once you understand how thing work , it becomes a rreally cool and interesting experience! great job!

firstly, thank you for your comment! feedback really helps me.

Secondly, regarding the sword (like the hourglass, the cards with the green arrow are upgrades), the sword is a damage upgrade. It must remain in your hand to deal more damage when attacking. I forgot to explain this in the rules; I'll update them.

and thirdly, regarding thegameplay issues (the white glow when selecting an enemy part, the numerical costs and interfaces, and the general lack of polish in the gameplay), I couldn't do it the way I wanted due to time constraints. However, I would like to offer the experience I originally planned, much more polished, so the game will likely be updated once the game jam is over. I hope you'll check back for updates!

thanks! I know the game is confusing, but I didn't have time to polish it. However (even though it doesn't count for the game jam), I'm going to keep working on it a bit to offer what I originally planned, so stay tuned, I'll be updating it.

I love the stock images, it make the game super goffy and I loved it! the concept is super creative to! and it is fun to play, i think this one of my favourites games from the jam! great job!

cool game, I like the retro style!

nice game, I like the concept!

great job! I like the music!

coll game I enjoyed it!

peak game 10/10

yeah... Time got away from me and I couldn't add them, but I want to update  the game a bit more until I get to what I originally wanted.  So stay tuned for future updates!

Thanks you! yeah, it's a shame I didn't have enough time. I have quite a bit of experience in the artistic side of game development, but programming is what I struggle with most! I would have liked to add many more things and polish it a bit more. However all is not lost! I think I'll keep updating the game a little bit until I reach the initial scope with sounds, music, and more content in general!

thanks!!