What a unique concept: Ratatouille's Remy as a gambling-addicted deadbeat dad with Tony Hawk skills. I'll have what the developer took to come up with this, please. Or maybe this is someone's elaborate way of remembering their 12-word Bitcoin key phrase?
The world-building is weird, done with a lot of "dirty" and "toilet" humor, but the visuals match that style completely. The characters are drawn with thick cell-shading, giving a nice cartoony feel. The music was funky, with an exceptional slapping bass.
The skating is fast and easy to pick up, and the skate park is nicely designed. My biggest suggestion would be a real tutorial area to learn the tricks, or to buy them one by one in the store. As amazingly fluid as the gameplay was, I had no idea what the hell I was doing or why it worked.
The other part was the gambling side, with a simple slot machine that has an extremely high chance of giving a return on investment. This makes it possible to buy everything in the store.
But you buy all that swag and then only see it when you go down the toilet or get shooshed away, not in-game or when you pay off your woman. Behind all that fuzz, it still mimics daily life for most people.
All you need to do now is commit to the visual style, add arenas, and create a bigger story about needing to pay off some criminal over an X amount of days to raise the stakes even more. Do I pay child support, the criminal, or gamble? Based on the feedback here, there should be massive potential.
