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John Erwin
Creator of
Recent community posts
Thank you! It's not so much as an abandoned project, but just taking it to a different direction. Currently it is version that I like enough to show it off to people, but some aspects of it I wanted to rebuild without making the game too clunky with attaching new mechanics and player options.
I am aiming to update this version to a more complete one to make it playable, like putting short rules for Grip (which is the game's mana and sanity, used for casting spells and abilities), adding more tone-defining concepts to the hinted world/setting, and explaining some of the terms used here like Punyal and Agimat.
Thank you again for checking it out!
A big part of the game's style and humor is the language I use, which is street conversational Filipino-English, which may not translate well when done in English.
I do have a good number of requests to have an English-translation, including yours, and I will consider it strongly this time. I'll figure something out.
Thank you for checking out this game!
I have 3 rules-light tabletop rpgs; 2 are PWYW and 1 is a Filipino-Tagalog paid game, hope that is ok.
https://mister-erwin.itch.io/tampalasan-alpha
https://mister-erwin.itch.io/galaxy-goons
https://mister-erwin.itch.io/may-project-na-naman-si-kapitan
This is the SWORDDREAM-est OSR rpg I have ever seen. It hits most especially the #6, #,7 and #8 principles.
I... wanna break it apart and attach it to other games because I know it will only make them better. Every cog in this machine is a mind and a muscle that is amazing to be read and experienced.
A strong, stylistic game about death, memories, and the struggle to not get overwhelmed by them. Have ran this and it was an experience!
P.S. You can run a more sensible, slightly less action-packed but more shinigami soul searching and collecting BLEACH scenarios with this game. Be shinigamis that can be cool stunning people AND be burdened reapers that have personality!