Haha sorry, sorry. Rather than remove the gear I've shifted it to a less intrusive position (I hope!)
Misadventures
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This is the horniest and best looking Animal Crossing game I've ever seen.
The grind is reaaaally slow though, and the walking speed (even with the, errr, faster option) is really sluggish.
That being said, it's weirdly charming and engaging, despite the incredibly blunt horniness (not that it's an issue!); really wish there was more to do, to explore, and more character to meet. It's a really fun thing you have, I hope it expands into something bigger!
Very sorry that you didn't get this finished in time. I hope you're getting better from that flu!
it's hard to judge or even give feedback on an unfinished project, but if anything, it'd be nice if the camera panned down a bit more, so you don't have to blindly jump downward without knowing where the ground is.
Either way, wish I could see where this was headed, and I hope you feel better!
Man, what a load of great writing. Got the bad ending, along with ending 2; something in the overall structure makes it kinda hard to follow - though I'd blame personal distaste for reading large amount of text on bright colored computer screens; but overall had a lot of fun, it was interesting to push through and see through the end.
If it wasn't for the other comments, I wouldn't have realised there was lewd in this game ahah; I feel like the stages are too long and too easy, but mainly if you made the overall gameplay a bit more fast paced, it'd be more interesting - and actually risky, when it comes to seeing lewd.
Alternatively, you could have collectibles or something similar to unlock the lewd scene - as opposed to when you lose.
That being said, the art is very good, and the sound design is pretty fine for a jam game!
I was somehow way into this game!
It soft locked on me twice, as I got stuck off screen as I moved from one screen to the next (in both occurences, from top to bottom).
I loved the idea of picking things and carrying them around, although I never got past 2 inventory slots and all quests I found usually required 3+ items - kinda frustrating. And grabbing enemies is really punishing, maybe there could be a way to stun them or something so you can safely approach them? Also I can't believe the map is randomly generated, that took me by surprise, that's really cool!
Music and art are great, too; The "horniness" is almost secondary, but there's something fun to just... having to carry more characters to the temple ahah. Overall, loved it!