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Miryafa

8
Posts
A member registered May 02, 2016

Recent community posts

(2 edits)

The game forces a page refresh seemingly randomly, losing all my progress. At first I thought I was doing something wrong and tried again, and I was hooked on wanting to see what the remaining upgrades did. But it happened 4 more times - twice after I鈥檇 gotten red blocks. That鈥檚 too frustrating for me to continue.

Edit: I downloaded the app later. The ending was funny. Can't believe I got a sick run with each Tesla Coil in a corner, but it still made less than a random earlier run where I had 2 and good TNT rng.

Last thing: where's the "remove ice physics" upgrade 馃槶

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I gave this a shot and finished it (minus challenges), but I didn鈥檛 love it. The 3 second delay for the deck refresh was a special kind of hell, and I don鈥檛 want to deal with that ever again. I think the game would be a lot more fun if that were removed and everything else stayed the same.

But there鈥檚 one other change I鈥檇 like to see: an upgrade that reinserts bronze cards into the hand, either replacing the highest level card or even inserting it into position 1 and sliding the other cards right. That would make the game fully automated, and I would pay 10 upgrade points for that ability.

By contrast, I never bought direct buy - because the game works like 2048, the quickest strategy I found was to sell everything except one species. When I automated so much that I couldn鈥檛 do that, I simplified it by selling everything after e.g. the halfway point in the collection. When you鈥檙e doing that, there鈥檚 no point to direct buy. A single bronze card is effectively worthless when you need 1000 of them to complete a species.

On a similar note, when I saw that the challenges required no automation, I realized they weren鈥檛 for me. I like when games evolve and make you change focus. This game starts by pairing cards in hand, then after you complete a species it changes focus to primarily selling unwanted cards, then after you get enough automation it splits focus with reinserting bronze cards over high-rarity cards - and that鈥檚 a mechanical challenge when they鈥檙e only on screen for 0.5 seconds (another reason I鈥檇 like to see the automatic reinsertion). But requiring no automation seemed to me like a step backward, and it didn鈥檛 appeal to me because it felt like it would be a hassle.


One other thing that would be nice for mobile is if clicking a pack bought it, rather than needing to click the buy button underneath it.


On a lighter note, I laughed when I realized the game was about collecting foils.

Nice aesthetic. It鈥檇 be cool if this worked on mobile - right now I can鈥檛 see most of the screen, so can鈥檛 access any insights.

This doesn't feel like a game. I thought I'd get a chance to laugh, but it just made me feel bad. Also the version for women seeking men was terribly inaccurate

Aha, that explains it!

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Finally finished the game. Compared to the amount of retreading I had to do, walking the same rooms over and over, I think the ending was not worth it =_=

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How do checkpoints work in Blanche true? I was tapping buttons to figure out which was was load or save, and hit Q resulting in quitting the game. When I loaded it back up, I was back at the start, instead of in the FIRE room. =_=

Along the same lines, every time I died I ended up back at the beginning, with all the keys and coins back in their original locations.

Starting back at the beginning after reaching the princess is super punishing.

How does one play the game? I don't see it or a download link.