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MirvoxD

8
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1
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A member registered Oct 03, 2023 · View creator page →

Creator of

Recent community posts

Thanks for feedback! I am glad you liked it. 
Yes, game is definitely lucking polishing, i was planning to finish game in 3 weeks and then start polishing, but it took longer than expected( 
But I don't really think that mechanics need more polishing, i think it is just balance, story and sounds.

Cool game.

But there is no reasons in hitting guy in the face when you could just hit him in the arm, there is no difference. Also it is hard to understand when other guy gonna punch.

Awesome game, but i don't really understand how to manage my reputation, also it would be better if you could make beginning of the game slower/easier so it could be easier to get understand mechanics.

Wow, awesome game! Really liked aesthetics! Also very clever game design, cuz turning the idea of something as boring as cleaning scale of a fish to something as fun as this game is hard. Also i think adding highscore system would be very easy and would add more to long term goal. (But then idk if long term goal really needed in game jam games)

Cool movements system. After collecting 26 crystal i just didn't know what to do, couldn't find any more. Nice music and sound design, but i think it would be better if you added few "movement" sounds and just play them at random 

Hi! Thanks for feedback! Those are not insects and they are crawling up the wall, too bad i didn't managed to make it feel like they are climbing up.  Also I planned to make it more dark and monotonous to help elicit feeling of fear but it didn't workout either.  I had no time for music because of animations and hard (at least for me) mechanics of monsters movements.

Wow, really interesting concept, nice aesthetics, but a bit frustrating mechanics,  it would be so good if you could drop notes so they won't interrupt. Also i couldn't complete lvl 15, because i couldn't bring note to the last bouncy thing.

Best game out of those i have played so far

Fun game, was confused for a minute or two at the start, but as soon as i understood mechanics I started to like it a lot.  I think it would be better if there were more of feedback to player when tacking checkpoints. (Also nice game logo)