yoo its working now? Nice! I will try it as soon as I find time to do so.
MirageDev
Creator of
Recent community posts
Hello hello!
I think this is a great game, truly an unique Idea, I think noone here throught as far as you. I think you're a great designer, and the way the game looks is great, especially the 3D-Effect! Sadly, there's a few bugs (are to expect thoguh, in such a large game). What I mean by thins is that you can see the block's outlines, there's seeds floating around, sometimes I'm trapped inside of a block...
Now don't get me wrong, I'm absolutely loving the design! However, In my first attempt I got stuck on a cliff. After trying again, I wasn't able to go further than around 100 blocks, due to me getting stuck in a water puddle, not able to getting out. The game looks so cool, but just feels unfinished.
Overall, I'm calling 5 Star Design. The rest is kind of my opinion, it's s great game, with decent potential, but it's missing a tutorial, which should be easily done for you (two?), given you / you two have made such a big game. You two have too much free-time. okay this was a joke ;)
Sincerely,
MirageDev
Very cool!
I think this is a great game, especially the Design, which I think is probably loved - amongst the Pixel-Art community (which I'm not really a supporter of, I prefer "normal" artstyles, but this is cool too). The setting kind of reminds me of the Dino Game from chrome, and I'm a big fan of the Minimalistic Design, using only two colors.
Sadly, there's a few things that I'm not really fanning for. I think there should be more explanation on the buttons, and maybe a sound effect when you can't press them, I was sitting there not knowing what to do (until I looked at the description, which was kind of hard to read though). Cactuses aren't moving and to my eyes, the road seems to only be shifting between two costumes.
However, I think it's a grat game with a huge potential, which could be maxed out by adding more obstacles, clear instructions (for dummies like me), and fix the minor things (In particular the cacti). I hope you can comprehend my rating!
Sincerely,
MirageDev / Mirau
Hey, it's me, Mirau!
Wow. This game is AWESOME! I'm a BIG fan of the Design, the work and effort you put into making this game! I have to admit, I didn't really understand what is going on, and how I have to play this game, as there is, sadly, no ingame tutorial. However, I was able to, well, solve most of it.
I love the way you can spawn this little creature (you / your sibling?), that runs your exact path. Furthermore, I know that you know that I absolutely love 2D-Scrolling Backgrounds, and for me, this is the peak.
Sadly, I didn't understand any of the Text (written in MC enchantment lanquage haha) on the presentation site, and I'm unsure whether this is just design, or whether this is intended. I also can't find any of the "wild cards" in the game, but those were optional, you don't need those to win.
Sincerely,
MirageDev (or well, Mirau)
I think this could be a great game idea, "meaowing changes time". The presentation is great with the unique Pixel-Artstyle, however I think you could improve your game a lot by adding in some cooler design as well as adding in character animations (Click here to see a Tutorial).
About the wild card: I think it's alright, Gabe is implemented (in an unique Art Style!), however, he is only the player, and kind of lacks some general... "life" (I still gave a plus-point for the meowing)
Overall, I am loving the presentation (except the fact that there's no in-game tutorial and some minor design flaws on the project page), and I think this game would have great potential! I hope you can comprehend my rating.
Sincerely,
MirageDev