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Minscie

27
Posts
23
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11
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A member registered Apr 05, 2018 · View creator page →

Creator of

Recent community posts

The game was so good, there should be a NEW GAME+ mode

Can't even get mad about dying when the art and music is 10/10

I was about to win the game but the game decided "NO, you shalt not win!"

Yup wall jumping is hard with a keyboard. Not an easy fix so I leave it to that.  Thanks for playing anyway :)

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I just tested the keyboard. You just need to change controls from the main menu 


Interesting. I think buying GPU's didn't do anything. May need instructions?

Very good art and story put together in such a short time. The long cooldown for shooting was a bit annoying as it was slowing me down. I wish I could have bombed everything

The hardest thing for me was to download the game. I caught all the boots from the sea because I'm a pro gamer.

I didn't know what to tell you with at the end of the game. I just wanted to tell you thanks for making it again.

I like that.

No, there is only one hitbox, but you die if you are hit 3 times in the same level. Shotgun enemies shoot three bullets, so they may kill you instantly. I understand why it maybe feel like it, because there is no visual indications for health. 
I spent a week on this project and learned a lot from the feedback everyone gave me. I'm not going to update this game any longer, but I'll consider making a top-down game in the future so I can address all the issues this game had . 

I uploaded a playthrough to comments above as you are not the only one who requested this. I agree what you are saying about the camera and hitboxes. There is always room for improvement, but I decided this is good enough for now. Thanks for playing anyway :)

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Many of you have requested me to playthrough the game for various reasons. For those who managed to beat the game, let me know if you got a better score :)

Thanks a ton for playing all the way to the end! It was fun watching you suffer.

I wanted to make the game little harder, so someone who liked it could enjoy it a little longer, but still able to speedrun all the levels with practice.
I felt you invested a lot of time on this and I feel bad that the ending scene didn't trigger for you. :( But I have already fixed that bug in the latest build if someone else wants to see how it all ends.  

I've been watching Philophobia's development for over 157hours on Twitch. It's an unique game made by a solo developer. Worth to wishlist if you enjoy fast paced platformers.

I like that you can get better in this game. Little frustrating to lose life when I'm not actually hitting anything. Maybe becuase the hit-boxes seem to be squares instead of triangles. Fun idea

I think this game would have potential if the AI was more challenging. I understood pretty well what you are supposed to do in the game. Would have liked to see the snake grow even longer and battle for food to survive.

The game was missing a goal or a story and killing enemies was really slow. Those are pretty important for a game, but apart from that technical side and looks were great.

Well done! I like how this game turns into a puzzle game on later levels. Also liked that you can go back a little but still get stuck in corners.

Good thing you had a laugh! Thanks for playing and feedback. I had technical difficulties making better music. It's not actually rhythm game but there wasn't more fitting options. I may change it to "other"

Haha! You can win :)

Hey, I rated your game based on the video, so you get some ratings. It looked really good and I hope you continue to develop it! I actually have VR but it takes some time to setup each time. I will play your game later!

Really good music! Def better than the Nokia snake. Adobe Flash requirement made it difficult to get to play this. I didn't understand why you could sometimes hit the snakes tail and sometimes not.

This game was cool. I hope you continue developing it further

Thanks! I was going to make it more of a deeper fighting game. But as the time runs out you have to cut things out just to finish . And this is what you end with.. :D Would have needed at least another day to make it more responsive to input and better AI. 

I would think it's better with a friend (although I haven't tested)

Wait till you see the bottom part