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Minoqi

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A member registered Jul 16, 2016 · View creator page →

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Is this made with AI? Nvm I didn't read carefully lol

It's made in python

Would it be possible to get TTF or OTF versions of these files so it's easier to make the text built into the artwork and match the font in the game

They mean having different sprite sizes in one file can make it harder to use in certain programs. For example, having a bunch of sprites all different sizes like for the environments (like the store, rocks and buildings) can be harder to use.

Thanks!

A better example is wanted shadows and soul stalker by radhood games on steam. I've made 2dhd games before and there's nothing different about the assets. You just use 2d sprites in a 3d world. In godots case itd be the sprite3d node.

Unfortunately I don't believe the creator will update the project again. They seem to have a tendency to publish a tool, update it a few times and then drop it, which is a shame since they make nice tools. Whole reason I just decided to recreate my own.

Works great! For those using OBS, just create a new game capture, open filters, add a chroma key and mess with the similarity slider :)

As a game dev and video editor I find the format very nice! PNGs are great to reuse assets for trailers and sprite sheets are super convenient for game dev (at least with godot). The split folders make more sense to me to help keep it all organized imo

This is so cute omg, definitely using it for all my prototypes

I think it can depend what country the seller is from

I heard about castle db recently, it's free. It doesn't look as nice but it seems more powerful than gridless db.

Wow! Thank you for streaming the game! Glad you guys liked it! Found some bugs and things we could've made more obvious as you play lol but it was really cool to see someone else play our game :D Just as an explanation, to aim the leash and ball, you had to move the camera so the center was on the object you wanted to hit/grab. Could've made that more clear with like a reticle or something. The "letter" on the dresser y'all mentioned was just window dressing. 

SPOILERS:

In terms of how you're intended to beat the level. You did everything basically right til you got over the barrier. At that point you were supposed to grab the leash, jump and grab the bone with the leash. You then use the bone to distract the guard like you did. Was interesting to see how you grabbed the bone though lol

Again thank you for playing, streaming/uploading and enjoying our game! I'll be posting a new calming/relaxing beta of a game soon I did for my class this semester if you're interested! 

left mouse button

We plan on having some simple enemies in the beta.

Not sure why that's happening, sorry about that. I'll try posting a new file once the jam is over since I can't update the file until then. I'll also try uploading a web version as well. :) In the meantime you could watch the devlog I made on the game if you're interested ! 

Thanks for the feedback! There's no order for the planets, we'll just decrease the speed of the fear meter. We'll make sure to go back through and change up some things to make it more clear. The coins being too far we thought might be an issue but we ran out of time to fix it but we'll smooth things out after the jams over. 

Hey! Thanks for the info! It was our first time using Unity so were still learning how it all works, and since it's a Game Jam I can't update it yet so I put it in a google drive. I'll include the fact it has to be downloaded through the google drive for now but once the Game Jam is over I'll update the downloadable file, but thanks for the tip!