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mino9421

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A member registered 83 days ago

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if you go back one step and go forward again, you can bypass that strange behavior, and will put you back into another battle and pass that zone. Thank You for comment and testing

Thank you for the thorough testing and feedback. Due to crunch time we could not integrate all the cool ideas. Lots of Spells and Talents got left out and balancing the combats to be challenging and more strategic lacked for sure, but you get the ideas if those re tuned in the game is definitely fun to play and replayable

most important thing i've noticed is modularizing your code, in our case using unity. The bigger your files become, more cluttery and difficult it will become to modify or implement more features. Adapting an early "its ok to do it like this and will fix it later" can snowball and end up doing everything the easy way and making everything down the road harder and slower.

its always nice to connect with more people to share the learning proccess

Let's connect on discord: minotaurr

Will do!

Hi Friends,
As the title shows, this is my first time on a game jam. I am looking for a team to work with and learn the nature of things.

I have some experience with unity and thousands of hours of gameplay in ARPG and Dungeon Crawlers. I consider myself not only a game designer, but also a good game economy designer. I love it when I give the players the ability to use their currency earned in-game in the most creative and exciting ways.

Hoping I can connect and make friends with people here

Hi

This is my first time on a game jam and I am looking for a team to join. I have some basic experience with unity. I am equipped with C#/C++ knowledge and many more languages. I have played lots of games especially dungeon crawlers and ARPG. I have lots of creative game design ideas and down the road economy design as well.

Would love to connect with like minded people to do my first game jam.