Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+3)

most important thing i've noticed is modularizing your code, in our case using unity. The bigger your files become, more cluttery and difficult it will become to modify or implement more features. Adapting an early "its ok to do it like this and will fix it later" can snowball and end up doing everything the easy way and making everything down the road harder and slower.