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Minimin

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A member registered 73 days ago · View creator page →

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So sorry for the inconvenience there! We've actually (hopefully) gotten that fixed up, and will be including that in the next build. Seemed to be an issue where the menu buttons could be focused by your gamepad, meaning it would prefer to interact with those than pass input to the player.

This was most likely caused by an oversight on our end. We've enabled file signing in-engine, so the next build should hopefully be less susceptible to being wrongly flagged by antivirus software. 

Thanks for bringing this to our attention! Are you running the game natively on Windows, or on Linux using something like proton? 


We've noticed quite a few issues relating to crashes or rendering errors, which should hopefully be fixed when we bring the demo over to Steam. Many of these issues seem to be caused by missing prerequisites, all of which should install alongside the game through Steam. 

Thanks for the feedback!! We're currently working on finding better ways of teaching the grapple mechanic and how to better utilize it in order to retain momentum. As for the jump issue, that should hopefully be fixed in the next update : )

Thank you so much for giving it a try!! We're really glad you like it. And thanks for the feedback. We've actually addressed the cursor highlighting issue, and will be including that in the next update. It's got a more specialized icon + SFX now : )