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MindManip

316
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A member registered Jan 26, 2026 · View creator page →

Creator of

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Thank you. Did not know there is a double jump bug in there, could have skipped while playtesting. For the last section I think I made it a bit rushed. Thanks for the feedback.

Yes there is some delay which I added. I tried to make it small but I understand it could be a problem. Thanks for playing.

Thanks. other people have also pointed that out and I myself understand the problem. Will work on it later.

I really like the concept of this game. This can be expanded further. Maybe the robots could move around, the level layouts could be made more complex, or some random elements that work with or against the player. Nice game.

The gameplay was very addictive, and I liked the ending too. The news headlines were very fun to read. Excellent game!

Nice concept and good visuals, but a bit hard. One issue I have is that when a minigame starts, it takes some time to read the instructions and because the game keeps running, it is really off-putting for a first-time player. Nice work though.

The concept is nice and the game feels good to play. I like this style of game where there are simple mechanics but complex puzzles. And it's also very speedy, which I really like in games. I really wish there were more levels. Great job. Love it.

Not too good at tower defense games but this one was good to play. The visuals and audio is so well made. I like the point and click controls. Good game!

I was able to reach the end! very enjoyable game. The sound effects sound a bit harsh to me, and maybe you can add some randomness in them.

Thanks. I was playing a lot of Kid Icarus recently, so I thought to make a similar one. The graphics were made basic intentionally so that they could be done quickly. Not sure if I would expand this idea in the future.

Love the game. It is very engaging. The music and visuals are good. The only suggestion I have is to make an arrow or some kind of indicator for the direction the conveyer belt is moving. Great work!

This really screams 'GETTING OUT OF HAND'! Good game.

This is a good first attempt. Don't feel sad you couldn't make it bigger, my first one was about the same length, and it took me 7 days. There are two things though that could have elevated the experience a bit in not much time -

1. Sound effects. Just some free sound effects from the internet make playing feel good.

2. Some more color. Most of it is just grey or black which makes it look dull. Just a ColorRect for a background and a different color for the platforms would have made it visually better.

Try to implement these in your next attempts, and good job!

The idea and setting is very well made, and the use of the old tv effect looks really nice (though it does make it hard to see clearly sometimes). It can be turned into a nice horror game by adding a little more spookiness and polish.

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This game is VERY addictive. Combined with good visuals and sounds, it just feels fabulous to play. I want MORE!

A bit hard and I'm not a big fan of the sound effects but nice to play :)

I love the soundtrack. And the fact that you can't win just makes you play more. One thing though- The instructions which appear at the bottom are not very readable. Other than that, very well done!

Screen wrapping is a fun mechanic to play around with. And yes, there are some features missing. This was my first three day jam and wasn't able to manage the time well.

Good to know you liked it. The softlock thing was probably a result of me not giving bug-fixing too much time. Could you specify the issue with the movement? It could help me in my later projects. Thanks :)

Though I am not very good at these type of games, I enjoyed it a lot!

Very enjoyable game to play. Some issues I had -

1. When you click on a rat when it is standing in front of a machine, it sometimes does not vanish.

2. The milkshake (in the third level I think) spawns behind the next machine which makes it a bit hard to see.

Those are just small things. The game is pretty good to play overall.

I think if the left and right arrows (or a and d) rotate the ship and an action button escalates it, it could be better. These types of games usually have controls like those. Not too much to say about the inventory, wasn't very good at the game. As for my game, I had thought about adding the controls you mentioned, but I am more used to control the character with the arrow keys. Thought to change it before submitting but was pretty tired (and lazy).

I don't usually play game jam games for very long, but this one hooked me up. Very well done!

Very nice visuals and sound, but I think the controls aren't much intuitive. Nice work!

Very simple but engaging. Love it!

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Hello. I'm working solo currently and do not have a good hand at music and sounds in general. Never worked with a team before but I would love it if you could join. Sent a friend request on discord.

Thanks. Some other people have also mentioned the door problem, and I realized that I know where the exits are but not the player. I will try to keep that in mind from now on.

Thank you so much. It feels good to see people liking the game. The music was one I had built myself sometime before to pass the time, didn't know it would be used at a time like this. The bug you mentioned seems like a problem with the coding. I will look into it.

No. As I said, it was a bit difficult, and I'm  not too good at physics-based games. But I had fun.

Good setting and execution. The gameplay is done well. Some sound effects would have lifted the experience. Also, needs a bit of polish but I know game jams are really tiring. My first game jam game (a platformer) had a single level. You have a great start, keep it up!

Very nice game! I like the visuals and the main theme. The controls felt slippery at first, but got used to it by the end. You could add more variety to it in the future. Good job.

I like the game! The simplistic gameplay is so well made. The difficulty is pretty hard, but it's still very fun. Had a great time playing!

I like the setting and the music very much. The controls were a bit hard at first, but I soon got the hang of it. Pretty good game!

Nice game. I like the simple gameplay, and the controls feel well done. Some sound effects would have felt really good. I like the game!

The idea is pretty nice, but the execution lacks in some places. The attack range is very small, which makes it very hard to hit enemies. Also, some sound effects would have really elevated the experience. Overall, good game!

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Thank you. For the problem in the cave you mentioned, explore the whole cave. The room you got in doesn't have the treasure, it was just made to misguide :)

Edit: Another thing, there is another path in the northeast of the main island.

Thank you! It's nice to know people are liking the art and animations. Navigating wit summersaults was also the way I did it while making it! The cave and my version of Snorlax do form an interesting part. Try to play it if you can in the future. Thanks again.

Nice game. Funny elements were pretty good, especially the creak of the door. You should make it longer if you continue in the future.