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A member registered Feb 09, 2018 · View creator page →

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Honestly, I love your work. I've been eyeing them for such a while now, but I've never committed to buy them yet simply because of time restrictions, and my obsessive need to collect assets and never use them and a fully completed project. Because I know once I start purchasing it's going to be in binges.

I think moving to a pixel style would be very good shift, especially since this renaissance of N64 PS1 style graphics is really in vogue right now. I'm also from the RPG developer Bakin community and the main reason I've been eyeing your work is because it's very applicable to that community. Bakin community needs assets like you wouldn't believe. And many can use your texture talents in making HD 2D/ Pixel HD Assets environments and environments, as well as the hand painted stuff you already got going. You have no idea how hard it is to look for the stuff that you make. Usually I have to resort to tile sets and then retrofitting them into textures to wrap around 3D models. A perfect example would be on my itch.io page, the Adventure field demo is made up of textures that I made by editing tile sets made for RPG Maker Style Games. 

I think your work is really important and probably you can alternate between the two. The hand-painted stuff and the pixel art stuff to give yourself a wider range. You do have a lot of ye old things too, Why not branch out into some modern textures or futuristic textures. There aren't a lot of those on offer. Building walls, windows, Ship hulls, Factory floors, Cyberpunk interior textures, Alien exterior, interior textures, Those sort of things. And again you can always have a pixel version for those that want to do HD 2D and you can have the hand-drawn version for those that want the cleaner art full look. You can even get little res with it as well. Make a pixel version, an N64 res version, and an HD version. So instead of the 300 of one style, it would be 100 of each style in one pack. That way you can keep your creativity going, expand, and eat. You're not dropping one for the other. You're broadening your categories. 

Well, that's my take anyway.

Thanks so much for the Reply. I suppose that makes a lot of sense because I never see any N64 music packs just 8/16bit or "Epic" music. To me N64 has a distict sound but guess is because it was such a transitionary console no one really took stock of the N64 sound limitations. And I know when Modding music into N64 games (like Mario Party) you need to use Midi songs and everyone has long abanonded midi sounds... anyway here would be my suggestions: 

  1. Super Mario 64, 
  2. Mario Kart 64, 
  3. Quest 64, 
  4. Mario Party 3,
  5. Mario Tennis
  6. Star Fox 64, 
  7. Smash Bros
  8. Castlevania
  9. Sin and Punishment, 
  10. Bomberman 64/Hero, 
  11. Golden Eye, 
  12. Perfect Dark,
  13. Conker's Bad Fur Day/Banjo Kazooie/DonkeyKong 64   
  14. Zelda OOT/Majora's Mask
  15. Rayman 2
  16. Pokemon Stadium 1/2

I hope this isn't over board, but these are the games I think of when some one says N64. I left out a few but these are like my essentials. Anyway thanks again.

After hearing this, Im legitimately waiting for the N64 style music pack

Made with GB studio?

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Sick!

I wish I had commented on this when you had just droped this Gem like a month ago! After watching Streamers play this thing, I have a "notes" for the direction of this project if you'll consider them. (These are just my suggestions that I hope you'll look into)
1. Keep the Point A to Point B game style. At current Im really getting some Super Mario Land Vibes and it would be so cool see something like that. 
2. When Putting down rules for generation and textures, Have Always generate 3 common levels (grassland, forest, mountain, beach, etc)  the 4th Generation will always be (castle textures, lava textures) the 5th level a bowers fight if possible. That way the game would mimic the #-1 to #-4
(1-1 to 1-4) Mario formula. It's a very cheep way to introduce illusion progression with out actually having progression 
3. Dont hate me please, I know its unsocited advice from a rando, but it looks so cool  that I though to chime in and hope that you consider the idea if you havent thought of it yourself. 

Oh no no no. Ignore Servers entirely. A P2P connection would be just fine! Hell, a Local Multiplayer set up would be just as good. (People could use parsec if they want to go online)

Will this game get Multiplayer? Even if its just a HotSeat Multi player.

I respect this, many people just type and dump their generations. I really respect that you go in and edit and make them presentable.
Now I'm just biding my time for when you make chest...

Once upon a time this software cost $40.00 but with every update the price increased. I wonder if it will happen again with this new update.

Any instructions on how to set up a game with friends for dummies like me?

All that's needed now is to get the "GET BONUS" voice from Blazing Star, to announce the weapons and Pickups like the Metal Slug Announcer Guy and I'm Sold!

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Will there be a Smile Game Builder or a Game Developer Bakin versions, using the characters from those Smile Boom engines?

Player : "Its all Alunar?" 
TobiasM : "Always has been" 

Update? So your telling me there's a chance MIPS or C will be included. I sure hope so, I look forward to your updates!

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What language does this program output to? Does this have multiple outputs like C# MIPS and Python or is this just a visual scripting tool for only python?

Never thought of that, will consider!

Yes It is still being worked on. 

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This is pretty good! I wish there was a way to toggle grid on or off - and maybe an option to retype the seed

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Sorry to invade this thread. But I think you should fix your page, I can easily lift your assets from the page and not pay you for them, and if i can do it I'm sure that there are ppl on here that will do it with no intention purchasing your work. Maybe tilt the 2nd and 3rd images in your page description as they can be taken whole sale. And reduce the resolution for all pics so they arn't as crisp pixel perfect. The pack looks like a lot of work went into it so i thought a heads up would be nice.

Yes you can, as long as you're using Smile Game Builder. The Asset+ set is tied to the Smile Game Builder License.

Who Me? Yes I am. @ me on the Discord so we can talk more 

Contact me on the MechaJam Discord so we can talk more, just @ I have basically the same name there, but the same icon

I wanted to know how well you do Armored Core/ Gundam Models I would love to have you on my team if you could do that but they have to remain within the https://twitter.com/hashtag/256fes?src=hashtag_click parameters

Question do you have any 3d works i can look at?

As soon as you can export .obj files Im sold!

Just a small note : I don't think its the best idea to use the Models for the Character Portraits they don't stand up every well when viewed so closely. I would suggest  High-Res Art that work Better or commissioning High-Res models. Other than that this game is Stellar 

Does this also work for Top Down / ARPG sprites?

I love your work, I just wish you'd make desktop versions as well. :(

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Maybe sounds good. I hope you return to develop or at least finish the Red Black White and Yellow Trailers. RT may be trash, but it's about fans and the healthy parts of the community, and the love of an IP/Potential of an IP. I'll continue to try to bring awareness to this game and MAYBE that might Change your mind

Will there ever be a EXE version of this Generator?

Why can't I just BUY the Sextended edition?

I hope so! Since this was made I've been waiting for a stand alone. Id totally be willing to pay for something like this.

Will a stand alone ever exist?

Even if you don't win please make this into a full game! But I Really hope you do! I loved the way it controlled, I had to force my self to stop playing.