Very interesting concept for the theme and it is tied with gameplay. Simple but effective and has increased difficulty over time. Also I haven't seen any bugs. The only problem I had was with controls when playing solo - I couldn't move/eat with the frog and at the same time attack with the spider. Later on it was impossible to survive because of that. But great work!
foxgost
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That's a big map man. From the level design, that's amazing.
Visually - and when it comes to the use of assets - 5 stars.
However, the take on the theme isn't that much clear (except for alien symbiosis in the flora of the map) and gameplay mechanics aren't tied much to the theme. It was frustrating when i died a couple times and I was at the start with no checkpoints, there is no life system too. Audio is fine, just needs some polish here and there.
Good job, this submission was a lot of work.
Game mechanics are straightforward, game is a funny concept, but gameplay gets repeatable fast.
Gameplay is fast but so is the fun. Other types of ammo or enemies are very much needed here.
Audio has only sound effects of chickens and firing, which isn't much. Visually - additional points for 3D, models are good too. Only the main menu lacks better visuals. I didn't get the take on the theme that much - the ammo is spawned, it doesn't feel to be a "reward" from protecting the flower.
It's an interesting prototype, but lacks in some vital areas. After some improvements, the game could be very fun and engaging.
Short game, but with a very cool use of the theme.
At first it was confusing to understand how all of this works, but after a 2nd take it came to me easier.
Very good audio design - the only thing lacking are sound effects. Visuals are impressive in the intro, but in the game itself visuals would be more appealing with a better background. To sum up, I think this game is in the top 5 in this jam! Good job!
Thanks swigof for your ttips, they helped! My game ran on linux after installing glfw3 libs from standard repos.
The game from the technical side deserves to be #1 - huge codebase, programming almost everything with no game engine editors.
When it comes to gameplay - it's not bad, but not great. There are major problems with collisions - I can get stuck easily on the bottom of a platform. I was surprised when I couldn't defend myself from monsters - explained controls would be nice. Use of the theme is fine - advanced life system. Same with audio and visuals. Sadly, I didn't have too much fun with the game because of bugs, but this is a solid prototype on which you could expand upon!
This is really impressive. I'm not a big fan of platformers, but I found the game fun!
There are some things to nitpick here and there, but overall it's a complete game.
It was confusing to get the rules/virus mechanics at first, but the
take on the theme is really well thought out.
Also those annoying farts lol
Great work - 5/5
Really adorable game! Short but nice to relax to. Straightforward use of the theme (but it's good!).
The music didn't click for me, but I understand why it was chosen - it's jolly. When it comes to graphics, the board seems a liitle crude, I think if you pick more detailed textures the game will be a lot more pleasing to the eye.
Overall - great job! Can't wait where this project goes
I have a bug with the latest version (2.4.4) of the game. Whenever I try to make a new trade route to a city or village the program freezes completely. I can't do anything. I may be the only one who has such a bug, who knows.
I happened to learn C programming language a little so my guess is a loop in a program which never ends. That would explain why the program can't proceed any further. But I'm just a newbie at this so I don't think my guess is correct :)
I have a crash log. Hopefully it'll help.
https://drive.google.com/drive/folders/1VRwC3xtDHxtoaLuCltDDixVf2u61LaHn?usp=sha...

