We do plan on adding it at some point, yes!
Milkshake++
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That comes from sound, if you run around you create more sound
There is a symbol on the ground (we should make it more visible) that tells you what's your sound radius.
We will most likely be adding some sort of traps in future updates, it's just a demo that was a bit rushed, so a lot of planned content is lacking still!
Thank you for the review!
I'm happy to hear you enjoyed at least parts of it! As you pointed out the game is very early in development, there's a lot of stuff missing and a lot of stuff we're planning to change.
We will be taking all of the feedback very seriously when adding new content / changing what's already in there
I'm fairly sure I didn't put any malware inside of it, the only times the game even connects to other servers out of our accord is when you open up a link for socials, we just ask your browser to go to a given URL.
If you're very worried - make sure you test with multiple testing sites, if only just one reports a virus then I would say it's just a false positive.
Thanks for giving it a try! We really appreciate the feedback
A lot of those features are already planned to be added or changed, heat vision is something we didn't think about yet!
As per your recommendation we submitted the form on f95 and reached out to itch already too
Once again, thanks for playing
It looks beautiful, it feels really good, reminds me of sekiro in all the good ways
The designs are really top notch too, you got yourself something that I can imagine people on indie games youtube will be making videos about, especially since it's quite hard!
My only gripe is the parry mechanic and telegraphs, maybe try and make it more obvious when an attack animation is starting on attacks, so that the player can get some feedback as to whether they are starting their attack to parry in the right moment?
You're on the right path!
Not much has changed since the last version but there are some improvements here and there, I'd maybe tweak the damage of the shotgun especially, the falloff(?) seems very very sudden. Oh and also giving the environments some graphical overhaul would be good, it'd feel much more complete then!
Played it on normal, feels really good to play honestly! I quite like how it feels fast and responsive, the weapons are satisfyingly distinct from each other, the maps are quite nice too!
I didn't finish it, stopped right after the bridge-lowering level, honestly the only issue I saw was that the mech enemies don't really seem to hit you because of how their guns are positioned, so the bullets just fly past your sides
I really like the idea, I love mecha stuff so I hope you go further with it!
The flight model feels very floaty, like your thrusters don't have almost any power in them.
The guns feel nice, I like the selection and I hope you're planning on making some lock-on system.
The control scheme is weird, not really intuitive.
I see the groundworks of some really good mecha/flight game so please work on it more and I'll play it next dd!