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Milkshake++

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A member registered Jul 23, 2024 · View creator page →

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We do plan on adding it at some point, yes!

We wanna have more things to show first, so we will setup a steam page probably around the next big update or so

As far as I know I didn't put anything in there, I don't even know how to make malware.

Keep in mind VirusTotal shows you that as one positive out of many many other negatives. In the end I guess it's your call whether to trust it or not.

We did build to linux before, but we couldn't test it ourselves

So after a few reports that it doesn't seem to work on linux we decided to discontinue the linux builds for now - we will try to bring them back later when we can more reliably test

That comes from sound, if you run around you create more sound
There is a symbol on the ground (we should make it more visible) that tells you what's your sound radius.

We will most likely be adding some sort of traps in future updates, it's just a demo that was a bit rushed, so a lot of planned content is lacking still!

Thank you for the review! 
I'm happy to hear you enjoyed at least parts of it! As you pointed out the game is very early in development, there's a lot of stuff missing and a lot of stuff we're planning to change.
We will be taking all of the feedback very seriously when adding new content / changing what's already in there

Thanks, we will think about your suggestions!
I'm glad you enjoyed the game so far!

I'm fairly sure I didn't put any malware inside of it, the only times the game even connects to other servers out of our accord is when you open up a link for socials, we just ask your browser to go to a given URL.
If you're very worried - make sure you test with multiple testing sites, if only just one reports a virus then I would say it's just a false positive.

Sorry for the late reply!

Thank you a lot for the feedback, it means a lot and we're really glad that you liked it!

We addressed a lot of the issues with patches by now, your reports were very helpful!!

Sorry for the late reply!

We're glad you gave it a try! We addressed a lot of the issues with patches by now, but the feedback is still very valuable!

Thanks you!

It means a lot to us, thank you for trying it!

We're hoping you will like what comes next :)

Sorry for the late reply!

Thanks for giving it a try, we did a few bugfixes that hopefully made it better since then, I do wonder what could be causing the crashes though, I will look into it!

Thanks for giving it a try! We really appreciate the feedback
A lot of those features are already planned to be added or changed, heat vision is something we didn't think about yet!

As per your recommendation we submitted the form on f95 and reached out to itch already too

Once again, thanks for playing

It looks beautiful, it feels really good, reminds me of sekiro in all the good ways

The designs are really top notch too, you got yourself something that I can imagine people on indie games youtube will be making videos about, especially since it's quite hard! 

My only gripe is the parry mechanic and telegraphs, maybe try and make it more obvious when an attack animation is starting on attacks, so that the player can get some feedback as to whether they are starting their attack to parry in the right moment?

You're on the right path!

Not much has changed since the last version but there are some improvements here and there, I'd maybe tweak the damage of the shotgun especially, the falloff(?) seems very very sudden. Oh and also giving the environments some graphical overhaul would be good, it'd feel much more complete then!

Played it on normal, feels really good to play honestly! I quite like how it feels fast and responsive, the weapons are satisfyingly distinct from each other, the maps are quite nice too!

I didn't finish it, stopped right after the bridge-lowering level, honestly the only issue I saw was that the mech enemies don't really seem to hit you because of how their guns are positioned, so the bullets just fly past your sides

Wonderful experience, if 4ch was still down it'd be the thing to replace the experience for me,

The last thread seems to turn up as correctly judged no matter what i chose, i checked even by not categorizing any post and it still lit up as green.

I didn't make it in time, so it's sadly password protected for me

I really like the idea, I love mecha stuff so I hope you go further with it!

The flight model feels very floaty, like your thrusters don't have almost any power in them.
The guns feel nice, I like the selection and I hope you're planning on making some lock-on system.
The control scheme is weird, not really intuitive.

I see the groundworks of some really good mecha/flight game so please work on it more and I'll play it next dd!

It feels really good so far!

I really like the simple look, the nice sound effects, the discovery of cool playstyles by combining the spells.
Maybe a little bit more feedback like a screenshake would be good?

Game opens in a weird position of the screen, it takes a while to boot up.
And those are the only downsides really! I like the idea of war thunder'y tank combat with a more fast paced and casual approach to gameplay and health system.
Really cool project, gonna follow it more.

I feel like maybe making the character attack in the direction of the cursor would help a ton with attacking, because it doesn't feel intuitive.
The exit button in the main menu didn't work for me, but other than that the game is pretty solid.

Great work, you got me hooked! Shooting feels good and tactile, movement is really good, the mech doesn't feel very clunky to operate at all. As an armored core fan I can say you're going the right way!