It needs some sort of method for disabling the plugin on specific maps..
It's conflicting with a mode 7 plugin i'm using for my overworld.
I'm honestly having hell with all this.. even after looking at the guide..
I tried to set up everything to be a default MZ in which i would work from there and make the new poses i need.. but i think i don't know the actual words for poses and actions.. it's so damn confusing..
I feel like a tutorial video would be better than written documents..
I'm just trying to set up Final Fantasy like animations and actions.. and it's been hell.
The default MZ poses are freaking weird.. they use the same animation for being idle as moving back and forth..
All of this makes me wanna slam my head against a wall.
Does it let you have one object do things to another object?
Like, can i have an object apply an effect onto another object without having to do it within said object?
That's what it sounds like.. which is something i've been wanting to do. I shouldn't have to apply a screen effect to an object within THAT object.. That's almost what it sounds like you're saying it does..
It actually is.
Even i noticed this. I managed to avoid losing flash.. but.. i know it won't last forever.. but the FLASH version is better for a few reasons.. i can load it into Media Player Classic and scale it up full screen... the audio is louder as well.
This version can't be scaled up.. and it's harder to hear.
Just play the sound you make with Audacity recording and then use audacity to save the file.. though i'm not sure about MOD.. i know you can save it to MP3 and OGG using this method. Can also just use Audacity to save the wav to what ever.. i know it's a bunch of extra steps.. but i don't think we'll ever see other files.