Thank you!
Mike_Ma
Creator of
Recent community posts
Thank you so much for the feedback! This is exactly the kind of comment that helps us see the game from a player's perspective. I think you pointed out a very important issue that the countdown was meant to be the main resource and decision making pressure, but the current version doesn't create enough meaningful moments where players feel they need to take the risk. We’ll definitely think more about how to make abilities and their costs better connected in future updates.
Also, thank you for the encouragement about the web build. We were worried that it might limit people from trying the game, so your words really helped. Thanks again for playing and sharing your thoughts!
Sorry, guys, we weren’t able to package the game as a web build...so unfortunately it’s not as easy for everyone to try. That’s something we’re genuinely disappointed about.
Our team poured a huge amount of time and effort into making this game. It reflects both our passion for designing gameplay mechanics and our love for the Y2K aesthetic that inspired its visual style.
We’d really love for more people to experience it and share their thoughts. Any feedback, suggestions, or criticism would mean a lot to us and help us continue improving. Thank you for taking the time to check out our game!
This game has adorable art style and some really cool mechanics that gets more addictive the longer you play it! What makes it especially unique is that it's actually inspired by real historical event! I looked up the history behind afterwards and it made the whole experience even more interesting. Great job guys!
This game has adorable art style and some really cool mechanics that gets more addictive the longer you play it! What makes it especially unique is that it's actually inspired by real historical event! I looked up the history behind afterwards and it made the whole experience even more interesting. Great job guys!
