Thank you so much for the feedback! This is exactly the kind of comment that helps us see the game from a player's perspective. I think you pointed out a very important issue that the countdown was meant to be the main resource and decision making pressure, but the current version doesn't create enough meaningful moments where players feel they need to take the risk. We’ll definitely think more about how to make abilities and their costs better connected in future updates.
Also, thank you for the encouragement about the web build. We were worried that it might limit people from trying the game, so your words really helped. Thanks again for playing and sharing your thoughts!