I really liked the premise! However, I felt the game was missing an in-game tutorial to show exactly where to use the 'reality-shift' mechanic. I got a bit confused because some grey blocks were draggable while others weren't.
Also, the dragging felt inconsistent: sometimes I couldn't snap a grey block to an orange one if I was already touching it—I had to get some 'momentum' for them to merge and clear the path. Overall, the game needs more audio and visual feedback to signal when an action is possible. Adding more visual cues and a clearer introduction will definitely help convey your design vision better! Great job on the project!






