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miguelp001

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A member registered Sep 30, 2018 · View creator page →

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I generated the starting stuff using Stable Diffusion. Then I worked on it using Affinity Designer and finished using Affinity Publisher.

Thanks for the interest. I'm honored... and concerned that I'm going to let you all down. Still, I had a brief chat with someone on Discord who reminded me that this is for fun. I'm trying to come up with mechanics and implementations that derive from the setting concept. So, while I'm coming up with stuff, I'm coming up with weird new ideas and then cutting them down if their too complex (not enough time) or don't fit the idea well enough. A big thing that I found was that keeping the blog has been a good way to keep myself on task. In my mind, I started this thing and said how long it is. If I bow out early, "everyone" will know. The discord and even here are also great.

I'm playing with mockups that I have to attempt to recreate in ren'py. I'm a very visual person so I need to see everything to have it all fit in my brain. So, that's where I'm at right now. Working on the skeleton of the prototype, making mockups and trying to keep from dreaming too big. :)

I'm keeping a Dev blog at aredpanic.wordpress.com because I used it for other stuff. Currently, it's looking like a visual novel with turn based rpg mechanics in a vaguely Pokemon style. I have hopes of getting more complicated but, I'm keeping things simple so that I can actually finish something.

I thought that cyberpunk battle rap is such an out there idea and then I remembered Jet Set Radio. Weird hip-hop, Japanese, futuristic roller blading and tagging is something that I just won't come close to.

Anyway, let's have fun!

(1 edit)

Hello everyone!

This is my first game jam ever. I'm really happy to be here and want to well... finish something. I kept it general and vague because I didn't know what I wanted to do. Now, I know what I want to do and I've started a dev blog. I want to post everything in one place so, I posted to my blog site. If you aren't interested in following the link, I'm making a game called: Jump City: Dynamic Range Subculture. It's going to be about being a battle rapper in a futuristic setting. Now, I don't think that I'm going to be able to actually make a game from start to finish so, I'm going to actually focus on making a prototype as good as I possibly can.

Here's the logo:

Jump city: Dynamic Range Subculture

Hip-hop. hip-hop never changes.
Check it out and lemme know what you think.

1. Hi there! What's your name? Want to introduce yourself?

My name is Miguel A. Pimentel, I'm a web designer that is taking classes at college to become a web developer. I've also run tabletop rpg games since before I knew they were called that. :) I do a bit of writing at my A Red Panic WordPress blog. I've also got a website but it's currently down for a full overhaul. I'll probably add it to my profile or something when I get it back up.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never participated in a game jam before. I did run a class for homeschool kids where we designed and printed board games. I wanted to join because I want to get into making games but lack the focus right now to do it on my own. I like the time limit and the social aspect of game jams. Eventually, I would like to participate in game jams in person.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I've long been a fan of the Final Fantasy and Fallout (including 1 & 2) series. These days I can't invest time in them like I used to. I'm hoping to be inspired by games like fallout Shelter, Democracy and xcom.

4. Do you have experience with game development? What did you do/with what engine?

I have read and followed developments in the video game industry for a long time. I've made plenty of modifications to Fudge and then Fate tabletop systems. I've played a bit with Twine and Construct 2 but haven't completed anything useful. I've picked up resources for Unity in a hopeful bit of dreaming but, I'm nowhere near that yet.

5. Tell us about something you're passionate about!

I love telling stories! I also really like reading and learning about interactive systems and emergent complexity.

6. What are your goals for this game jam?

To actually finish a working prototype!

Good luck to everyone and I hope we all have fun.