If you have time, please consider filling out this short playtest questionnaire [Google Forms] so I can improve the game in future :)
Mighty Thirst
Creator of
Recent community posts
TO WHOM IT MAY CONCERN:
I just released an extremely small patch for a potentially gamebreaking bug on this just now. This fixed a crash on some browsers (reported: Ecosia) where the game would freeze during dialogue and Space would stop responding. It was caused by a leftover cursor-lock call that itch.io's embedded player doesn't support. This has been removed with no gameplay changes.
The first build (submitted before the jam deadline) is still available to download on the game page, but your own sanity / ability to judge my game, I would highly recommend launching the latest browser-based build at the top of page, ('Run game').
Forgive me for wasting your time as a player! Releasing spores causes mushrooms to appear on the ground, then touching one of them will give you a jump and speed boost lasting 2 seconds so you can get to hard-to-reach areas. Then, that weird E thing does actually do something. You press E to turn into electricity and then hold A/D to move back and forward along a spline through the soil to the next platforming area. Doing so costs spores, the little blue things you collect in the overground areas.
However, I did absolutely nothing to signpost this, so I'm sorry. I had to cut my jam short by two days and didn't get a chance! Hoping to add some stuff in this week.


