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Microphene

19
Posts
A member registered 26 days ago · View creator page →

Creator of

Recent community posts

Getting "fired" is one way of putting it lmao, very fun idea! The upgrades are very fun, I greatly enjoyed going all in on the coffee! 

Very nice art! The puns were a nice touch between rounds haha. Has that classic roguelike dungeon descent feel, great job this is a banger!

There's so much to explore here! I really like your level design and atmosphere, the breathing sound effects are very intense. One suggestion I have is to add some checkpoints that the player can respawn at so death, I died breathing in the toilet fumes after getting the server card but that's probably on me lmao.

Very interesting game idea! Maybe all Skynet wanted was some paperclips.

Very fun story idea, neck pain brings out the violence in all of us. I really liked the crt monitor style of it!

I really liked the art for this game, the plague doctor sprite and animations look great! Combat was nice and smooth, my greatest enemy was the void sneaking up on me when I'm locked in on an enemy. If you work on it some more it would be cool to have some bosses  that try and stop you from cleansing the fountain.

I really liked the terminal command interface premise for this game, makes it feel like a more grounded hacking game! It was fun being able to put my terminal navigation skills to use in a game! One suggestion I have is to add a little tutorial to help guide players that might not be as familiar with a command interface since that can be a little daunting for people that have never used them before. 

I really liked the effects you used I've never seen any like it, it felt very trippy going around the levels. It got hard at times to shoot everyone in the levels with all the psychic madness but I felt that added to the experience. One suggestion I would have is to implement mouse controls so that you're able to both click on menu items and shoot in more precise directions.

Wonderful game, perfectly conveys the age old struggle of finding the bathroom. Nothing ruins my day more then when toilet san runs off on me when I least expect it. The sound effects and visuals are great, thanks for the laughs! 

There's so much depth in this game, great job! Very fun figuring out how to use all the items and keep everyone from catching fire. I don't know what compelled me to use the evil rock when I had no reason to, RIP Victoria. 

Some cats just want to watch the world burn. Glad to see another game expanding the pet slander genre, the art is very cute and so is Benben.! I'm a big fan of Benben and his TV blocking prowess.

Gotta watch out for those poopers, can be almost as dangerous as the tripping hazard with legs. Thanks for playing! 

The biggest of messes. I found a bit too much joy in making it as messy as I did. Thanks for playing!

Nice spooky vibes! The platforming here is really good, makes you have to think about your next steps carefully to see if you'll have time to get across. I was curious if there was a secret to the left but found a fun glitch that allows me to move around under the level.

Very creative game! I agree with Dilemma that the pure ambience of the train station works very well as is but would love to see your full vision for the music if you work on it afterward. One of my favorite games I've played so far, I love that I can leave on the train. 

Nice game! Reminds me of Observation Duty a bit, but you're hacking things to kill everyone. The hacking aesthetic is spot on, felt like a real hackerman. One addition I'd recommend is a short description before starting the game to reinforce what your objective is. I originally thought I was supposed to keep everyone alive and that I was just doing a bad job haha.

I really like the art in this game, the music and visuals match the vibe of the minigames very well! The way the music starts to slow down when your time is running out is a nice touch. Very fun scrambling around trying to do all the minigames. They don't make clock towers like they used to.

Pretty cool concept! You should continue to work on it after the jam and try and add some more visual feedback for the player! I liked the little character models, and the one hiding in the back window.

Very nice menu and character animations, I love the music! I thought the cactus was a collectable item at first but the space cacti betrayed me ;((