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Michael R Ryan

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A member registered Nov 15, 2019 · View creator page →

Creator of

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We'll look into this, thanks for pointing it out :D 

So much complexity with such simple rules! It took me two tries to understand it, and three tries to really start playing, then I was hooked. So unique and an amazing use of the theme. I really hope this one gets features in Mark's video because there's so many good decisions to talk about here :D 

Feels kind of like Balatro with the combos, juiciness, simple art style, while also bringing a really unique twist to classic board game tropes. I found myself really considering each move not just on a per turn scale, but on a macro scale too, thinking about where each move would put me for my next turn.

An indicator when hovering a piece with a dice to show how far it would move would be nice for avoiding mistakes and would allow a little faster play. I also found the random placement of tiles a little frustrating sometimes (I got 3 piggybanks in a row, right after the shop/home) - some hidden rules around placement could help ease this.

I love how the driving feels, really punchy and juicy with the acceleration/deceleration and zoom. I really like how the camera rotates with the player, I haven't seen that before, though it did make me a little dizzy, and I think someone with motion sickness might have a tough time with this. My recommendation would be to have longer roads and smoother turns - e.g. less 90 degrees. I think you could find a balance without ruining the cool chaotic feel of the game.

Great work! 

Thanks! Glad you appreciate our doggy as much as we do :D

It's a great idea! ;D 

We played with a few ideas, but when we thought of this one we just fell in love with it! 

Thanks for playing and thanks for the feedback! We definitely had a lot of conversations about the tone we wanted to go for for this game, I'd love to have seen where would have taken it with more time - maybe a timer indeed!

I love this game, great execution on the idea! I see we had similar thoughts on "Loop" :D

More sausages will definitely fill that void, it's been medically proven

Thanks! We had a lot of fun designing him :D

320 on my first try. Great spin on the original, so simplistic, yet it adds a whole new dimension to the game

Nice complete game, kept me busy for a good 10 to 20 minutes and still yet to complete it. Despite it being a chicken, it still managed to jump scare me a couple times

Thanks! :D

Thank you :D

Thank you!

Thank you!

Thank you, I was quite fond of that myself :D
I'm working on putting it on phones now!

Thank you! I'm glad you enjoyed it :D

Yeah I may use that, I might try get one of my friends to put together some music either, we'll see.

Hey, thanks for the comment! Audio is definitely the next thing I want to work on, I think the game could seriously benefit from it. I'll have a look into the links you sent :)