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White Box Gaming

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A member registered Mar 15, 2019 · View creator page →

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Discord sent from : mholmes3038#8781

Sent message on discord 

email sent

discord: mholmes3038#8781

Add me if your still looking mholmes3038#8781

sent request

Sent request 

I'm dyslexic my self but I honestly found the game a little confusing. I think I need more UI or something to better explain how to play or what I'm suppose to be doing in game. I liked the flashing, it helped my eyes focus but the text being out of place hurt my eyes to try and read it. 

We use Unity 

added you

If you have discord we can chat more about it. mholmes3038#8781

we are making tile set for the overview map and the battle grounds are two images. 

Im interested but I dont see any links to video game play. 

Very nice, you guys own the rights to it or just making a clone? 

We are using Unity and all our code is in c#. We also save all our player data in our cloud. Feel free to check out some of our completed work at www.whiteboxgaming.com 

Hmm you still likely need some original ideas or something. Gaming and development is about creating a simulation or the world or your version of the world you want to live in or adventure in. At very least, you should have some reference art for the artist. 

Have any pics to share with the community? 

Video is unavailable you got another link?

Amazing work, email sent

Project sounds great, cant wait to see it on steam 

Im hear to help if you need help with Unity. I've been a software engineer for over 20 years and I'm currently mentoring one of my staff as a dev. Feel free to bounce questions off us and reach out if you need help. Google is my best advice I can give and stack overflow. 

Discord F request sent 

Any multiplay game can be rough to develop unless you have a skilled software engineer on your team and a good engine to back it. Even Unity and Unreal have a hard time making multi player games easy for people to build. A work around is Co Op or split screen. 3 Types of Multi player games: Local (Co Op), LAN and WAN. Local is the easiest to setup but limited. Typically seen on console games like X Box. LAN is pretty common years ago for LAN parties. But can still be useful if you use tools like Hamchi. WAN is the most difficult and expensive to invest in. WAN requires a Server  & Client setup. You can make a Server + Client application. However, a true MMO has a dedicated Server and clients connecting to the Server. I hope this helps explain the different types and helps you better structure your project. 

Have you ever made a MMO before? Not an easy task. Just curious 

We are looking for a skilled artist to join our team and help. We are currently working on a Civ like RTS game. We need an artist who is looking to learn or already skilled in environment art and map making/planning. Please email us at help.whiteboxgaming@gmail.com or connect on Discord: mholmes3038#8781

Position has been filled 

You cant do multi player i GM, you will need Unity or a very experienced GM dev who can write custom extension for GM. I recommend Unity. Its already baked into their framework. Plus you can support multiple platforms with single click build 

I have a QA on my time that might be interested in helping test. Hes pretty good 

discord info?

sent

sent invite on discord 

we use unity and make 2d games interested 

do you have discord? Email us help.whiteboxgaming@gmail.com 

please check us out www.whiteboxgaming.com or email us help.whiteboxgaming@gmail.com I'd love to work with you. We are an established team and currently working on a large product. Do you have discord? 

I sent you a Friend request on discord. Lets chat. 

You interested in rendering 3d into 2d game or making 2d art?