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mharv

13
Posts
1
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A member registered Jun 09, 2022 · View creator page →

Creator of

Recent community posts

looks beautiful. well done with the art! potential bug or operator error - my score halted at around 2434 mark, not sure why! had fun frantically adjusting the sliders :D

Cool game! love the physics. felt really interactive and zippy

Thanks mate! Great feedback. we will implement. Nice high score! The highest I have seen is about 15000 :D (by skharv) We took a risk on a framework which ended up being slightly janky to compile to wasm. Ah well lesson learned. skharv made an awesome soundtrack that built up each round and reversed during the transitions. 

thanks mate, yes we took a risk choosing a framework we hadn't used before uploading to itch. Was still fun though! It is a real shame, skharv put a lot of time recording the sound track which built up each round as difficulty got harder, it is pretty epic. Hopefully we can attach a desktop download to this entry.

Beautiful UI, very ambitious to balance a strategy game like this in 2 days! 

Just found there are instructions in the discord server

Hey folks,

Are late submissions still possible? I notice I am unable to submit my game. - "It's absolutely fine if you do not finish your game in time. You can submit it late within 6-HOURS after the submission window closes!"

Thanks!

Amazing game, the physics felt awesome and the idea is original. The tips are not only good for the game, but also life :D

Thanks Hajime! yes, after we released it we thought to ourselves that the entire collection of materials being consumed in a single craft was an unnecessary penalty. However, the original reason we made that decision was to provide a benefit to not salvaging all the scrap the player had collected (If there was no benefit, salvaging scrap would just be an annoying, click-heavy step in the crafting process!). I think with better user feedback and prompts, the system could have worked quiet nicely.

I'm glad you enjoyed our game and caught the crafting bug! Congratulations on your golden magnet, magnate!

Congrats on finding the golden magnet!!

Thankyou!! I really like your game too, such a cool aesthetic with your visuals and audio. Its quite a challenge to get the robot setup correctly! :)

Thanks elamre, yeah it does give that feeling. we had many other ideas that we wanted to add but we had to drastically reduce scope.

Hi Tinne, yep we made all the music using some of Simon's hardware synths and outputting to ableton where we could cut it up and get it to loop together. For the sound effects that happen when you pick up scrap objects, I recorded a bunch of random tools clunking together with my phone, threw that into ableton and grabbed all the samples that actually sounded like metal and rubber objects making contact.