Hii, thanks for playing!
What can you do? Orange cat behaviour! ^^
The concept is fun, but it's kinda hard to keep the pinball inside the loop, you need to always stay on your toes to not lose the pinball.
I think I found a little bug with buying the bumpers? When you click to buy, if you dont place the bumper on the loop and buy another bumper, the previous bumper disappears and you have the next one, losing the previous bumper. But thats a small thing.
Overall, nice artwork and game feel, a little hard but when you get the hang of it, you can keep the pinball much longer on the loop. Good job ^^
Waa, suchh cute ideaa, never thought about a snake eating its tail as a loop, while also looping on the surface of a planet.
It reminds me of the snake game, but you did your own cool twist on the idea!
The models are cute and simple, the snake is so silly, and whoever designed the title/logo is a genius, because its so creative!
Controlling the snake is smooth and is satisfying watching him grow, tho I think the pace of the first level is kinda fast for the introduction to the controls and the game feel. Otherwise everything is amazing, good job! ^^
Hii, thank you for playing and your feedback!
Yeah, we kinda forgot about the death screen... Oopsie. About the cat sliding, we too encountered the problem, but not that often? And didn't have much time to look into it.
About the loops, we agree, some tweaking should've been done!
Thank you for your time! ^^
Such creative idea making the plane do loops in the air! The artwork is amazing and I love that you chose to show the silhouette of the plane to make it more clearer and look more aesthetic! ^^
The plane controls are smooth and the points feedback is satisfying! Great game! Had lots of fun, and I can totally see it working as a mobile game!
Haha, such creative and fun idea! Even the title made me laugh, making me think about those long anime titles :))
The gameplay is simple and straightforward, but also addicting. It's also interesting that you kinda playing as the bad guy.
Also, a nice touch I've noticed, are the NPC dialogues, it gives the game more life and makes you want to kick that damn printer harder. :))
Good job, you made me smile! ^^
The way you interpreted the thematic is so fun! From drawing the loops, to even making the hamster run in his own wheel/loop ^^
I really enjoyed the visuals, from the 2D illustrations to the neon 3D models that gave me vibes of an old arcade game!
Also, the voice acting made it even funnier, I can see that the team had lots of fun working on this game! Good jobb ^^
Heyy, thanks for your feedback, and thank you for playing! Don't worry, it's not harsh, it's exactly what we needed to improve, but the time was limited.
We also had to think of how to do the controls without making it too complicated or overwhelming. Maybe a better tutorial so you can get used to the controls would've been great, but time was ticking :((