Pretty early demo indeed, but I'm enjoying the presentation so far. As my first time playing, I was expecting the arcade machines to do something, maybe a simple minigame or even just a small animation for the character "playing the game" and maybe that leading to your tamabuki being happier or something. Is there a mood system for your tamabuki, like if the tamabuki is satisfied or happy, you deal more damage or something?
Overall looks good, but yeah, nothing much else. Also, I got stuck on the cave for a second and I had to dodge roll to unstuck myself from the geometry on the jagged wall.