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Metaparadox

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A member registered Oct 09, 2017 · View creator page β†’

Games

Recent community posts

Thanks! Got my key!

Created a new topic No available Steam keys?

Hi! I bought Neofeud and when trying to get my Steam key it said there were no keys available. My purchase was supposed to come with a key. Will there be more later?

Wow! This project has so many people working on it! Glad the jam inspired something like this!

It worked!

I've been able to play other Ren'Py games with no problem. I have OS X 10.10.5. I'll try re-downloading the files.

Created a new topic Game Won't Start

I tried running the game and got the following:

I'm sorry, but an uncaught exception occurred.
Before loading the script.
Exception: Couldn't find file '._archive.rpi'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
  File "/Volumes/STORE N GO/Mon-cuties-0.5-mac/Mon-cuties.app/Contents/Resources/autorun/renpy/bootstrap.py", line 295, in bootstrap
    renpy.main.main()
  File "/Volumes/STORE N GO/Mon-cuties-0.5-mac/Mon-cuties.app/Contents/Resources/autorun/renpy/main.py", line 300, in main
    renpy.loader.index_archives()
  File "/Volumes/STORE N GO/Mon-cuties-0.5-mac/Mon-cuties.app/Contents/Resources/autorun/renpy/loader.py", line 163, in index_archives
    fn = transfn(prefix + ".rpi")
  File "/Volumes/STORE N GO/Mon-cuties-0.5-mac/Mon-cuties.app/Contents/Resources/autorun/renpy/loader.py", line 615, in transfn
    raise Exception("Couldn't find file '%s'." % name)
Exception: Couldn't find file '._archive.rpi'.
Darwin-14.5.0-x86_64-i386-64bit
Ren'Py 6.99.12.4.2187

I'm using a Mac, trying to run the game from a flash drive.

Sooo cute! Made me wish I could experience a beach with rainbow sand! Was Bell intended to be read as autistic? As a queer autistic person myself, that's my headcanon.

My browser window is too small to see all the arrows at once. :( I keep getting cats.

Fixed the save functionality. Hope it works for you too!

Thanks for letting me know! I'll look into why this is happening!

Created a new topic Mac Build?

First of all, this sounds awesome! I think I met you at GaymerX last year and I still have some swag related to your game. But I must know, will there be a Mac build? All I have access to now is a Mac.

Ooh, a game with demisexuality in it! Will there be a mac release?

Haven't gotten as much done as I would have liked, but the deadline's been extended a day, so I still have this much left to do in less than 2 days:

  • Write 2 random events
  • Write 6 class periods
  • Draw sprites for 2 counsellor characters (or 7 characters (4 counsellors and 3 friends) if I want to replace all the placeholder sprites)
  • Finish auditorium background
  • Find some photos for a few short scene backgrounds
  • All the maybes are out for now

This seems much more doable now!

OMG I actually knew what this was about before I clicked it!

Will there ever be a Mac build?

(Edited 1 time)

Well, I've made a lot of progress on writing, fixing transitions and transforms, and did some art fixes. I'm 26,000 words in, including placeholders to be expanded.

Still To Do:

  • Write 3.5 random events (so far I've written half of one and plotted out in detail the other 26 for the full game)
  • Write 12 class periods (so far I've written 4 and planned the rest for the full game)
  • Write 3 class skipping events (so far I've written 1)
  • Finish sprites for 4 friend characters, player character, 4 teachers, and 4 counsellors
  • Finish drawing auditorium background
  • Maybe: work on original background art
  • Maybe: work on minigames for ability classes

YIKES! I've got a lot to finish in like ten days. But I've got the gist of what I need to finish for the demo to be done in time. I'll release it even if it's not totally done though; I'll just leave in the placeholders. The main structure is all done.

Mac download?

Uploaded a short demo! https://metaparadox.itch.io/the-a-list

More screenshots!


Here's some screenshots of the game as it is currently. I'll probably be done with an introductory demo by today or tomorrow. (And yes, I'm aware the character in the screenshot looks like Danny Phantom with purple hair. It wasn't intentional.)


Gahhhh! Why am I joining another game jam??? I'm already doing Yuri Jam, but I couldn't help myself. So instead of doing something big and in-depth like with Yuri Jam, I'm doing a much shorter, less complicated visual novel about asexual superheroes with "useless" powers who get their turn to save the day.

Right now I have a few character ideas:

  • Protagonist: Julia Estevez, a.k.a. The Gray Lady, biromantic gray-asexual, healing powers
  • Greg Watson, a.k.a. The Human Plant, gay demisexual, controls plant growth
  • Emily Peters, a.k.a. Ace of Hearts, aromantic asexual, emotion manipulation powers
  • Wilma Long, a.k.a. Cake Girl, biromantic asexual, heat vision (but is a pacifist and refuses to use her powers offensively)

They all go to a superhero high school in Astra City, MD. The plot begins with them meeting in the school's GSA, getting placed together in a squad at the bottom of the school charts, and end up assigned to community service. While they're out cleaning up the city and doing good deeds, a supervillain attacks the school with a hypno ray! They may be the only ones left who can save their school!

Wow! This is really interesting! I did see a part where Ana was referred to as Ame though.

Just played through the demo! I love your art and this is a very promising concept! I liked the interactions Lavinia has with her mother. I just have a few nitpicks. The thing with the cookies and the neighbor happened very suddenly, and it took me a while to realize that time had passed because the background didn't change. Also, the word "invention" is misspelled in the Lavinia-Mother conversation. And at the end, it says she begins to work at home without the hardware store background changing. Really looking forward to more of this!

Just finished digging into the Ren'Py default themes to make a custom version of the TV theme for my game. I wanted pretty button backgrounds. It took me a while, but I did it! And customized the text boxes! And changed the game's resolution!

Using a free background for now for the main menu screen.



As you can see, there's still a lot of placeholder artwork.

Here's the (probably) final art for the romance-able characters! It's not perfect, but I don't really have the time to re-do it again.


I rated the Steam version negatively because when I opened it the window was too large to read the text on my Macbook Pro and I couldn't resize it. Could you fix this? I'll change the rating if I end up liking the game. I was really disappointed I couldn't play because this game sounds really interesting!

Some current screenshots! I apologize for my terrible art and the default UI! Also, I forgot to mention that there are disabled characters! Including an autistic character!







OMG! I once worked on a LARP where La Maupin was one of the characters I got to write. There were also space vampires though...

This looks great! And potentially hilarious!

Ahhh! Ace characters! :)

Wow! Loving these character designs!

Yay for aro and poly characters!

(Edited 1 time)


I was actually working on this game since last month before knowing that this jam was a thing! I've been expanding on a project I started in 2015 but didn't get very far with called Camp Ravenrock. It's a mostly linear SF/Fantasy summer school VN with daily randomly placed events and the option of taking four different classes or skipping. There's a lot of different stats for classes, friendships, and romances that are affected by how you talk to people, what you choose to do in various situations, or what you don't do. Every romance option is WLW, with five romance-able characters, with some nuance surrounding gray-aromanticism with one of the characters. In addition to this you can cultivate friendships with three other characters, all of whom are queer in other ways, and make one sort-of friendship with one other character. Most of the characters are either POC or have an appearance not analogous to a human race. The main character is named by the player, and doesn't have a stated race, but is ambiguously brown. There are also interactions with four teachers and four student counsellors. There are non-binary and ace characters!

The game is set in a world I've been developing for the past ten or so years, a world very similar to our own where there is an underground community of "Nons" on Earth, short for non-humans, which in practice means anyone with any non-human ancestry, most of whom have some sort of superpowers. Also, Atlantis and several other pre-ancient civilizations existed, and they left the earth behind to settle underground on the Moon and other planets/moons. Their existence is known to the Non community and select government officials, but is otherwise hidden until several hundred years in the future, which is outside of the scope of this game and most of the stories I've written set in the game's universe. The game is heavily influenced by the game Magical Diary, which is of course vaguely inspired by Harry Potter, but the school in Camp Ravenrock is much closer to Xavier's School in X-Men, mixed with a bit of Area 51. And then there's the whole parallel universe thing, which I can't get into much without spoilers, and the aeşen (EYE-shen), who are somewhat godlike energy beings who collectively make up the soul and consciousness of a planet. They intermix with humans, which is why most of the Non community are "partials." In this world, most "mythological" creatures and "gods" are actually aeşen or partials, though the myths don't always get everything right about them.

The game's plot is mostly about a name-able protagonist going away to the Ravenrock Academy for Exceptional Students' Summer Session for a month, making friends and potentially finding romance while learning about the Non world that she has just been able to enter. She grew up knowing it was a thing, since her parents were also partials, but was never able to use her ability openly... until now! You get to choose from five potential abilities at the beginning of the game, which will influence events and how the ability classes work. There is also a secret plot going on under the surface that I won't spoil. If you don't attend the right classes and do the right things, you might not even notice it's going on, but it will eventually become impossible to ignore.

Right now all the placeholder character art is by me, while the music and backgrounds are free stuff I found on the internet. I'll post some screenshots soon. I haven't done anything to change the default Ren'Py UI yet, but it will be done.